// RUN: llvm-mc -arch=amdgcn -mcpu=gfx1100 -mattr=+wavefrontsize32,-wavefrontsize64 -show-encoding %s | FileCheck --check-prefixes=GFX11 %s
// RUN: llvm-mc -arch=amdgcn -mcpu=gfx1100 -mattr=-wavefrontsize32,+wavefrontsize64 -show-encoding %s | FileCheck --check-prefixes=GFX11 %s

v_cmpx_f_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x20,0x7d]

v_cmpx_f_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x20,0x7d]

v_cmpx_f_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x20,0x7d]

v_cmpx_f_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x20,0x7d]

v_cmpx_f_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x20,0x7d]

v_cmpx_f_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x20,0x7d]

v_cmpx_f_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x20,0x7d]

v_cmpx_f_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x20,0x7d]

v_cmpx_f_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x20,0x7d]

v_cmpx_f_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x20,0x7d]

v_cmpx_f_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x20,0x7d]

v_cmpx_f_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x20,0x7d]

v_cmpx_f_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x20,0x7d]

v_cmpx_f_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x20,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_f_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x20,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_f_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x21,0x7d]

v_cmpx_f_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x20,0x7d]

v_cmpx_f_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x20,0x7d]

v_cmpx_f_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x20,0x7d]

v_cmpx_f_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x20,0x7d]

v_cmpx_f_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x20,0x7d]

v_cmpx_f_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x20,0x7d]

v_cmpx_f_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x20,0x7d]

v_cmpx_f_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x20,0x7d]

v_cmpx_f_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x20,0x7d]

v_cmpx_f_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x20,0x7d]

v_cmpx_f_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x20,0x7d]

v_cmpx_f_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x20,0x7d]

v_cmpx_f_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x20,0x7d]

v_cmpx_f_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x21,0x7d]

v_cmpx_f_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_f_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_f_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_f_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_f_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_f_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_f_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_f_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_f_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_f_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_f_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_f_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_f_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_f_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x90,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_lt_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x22,0x7d]

v_cmpx_lt_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x22,0x7d]

v_cmpx_lt_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x22,0x7d]

v_cmpx_lt_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x22,0x7d]

v_cmpx_lt_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x22,0x7d]

v_cmpx_lt_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x22,0x7d]

v_cmpx_lt_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x22,0x7d]

v_cmpx_lt_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x22,0x7d]

v_cmpx_lt_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x22,0x7d]

v_cmpx_lt_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x22,0x7d]

v_cmpx_lt_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x22,0x7d]

v_cmpx_lt_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x22,0x7d]

v_cmpx_lt_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x22,0x7d]

v_cmpx_lt_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x22,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_lt_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x22,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_lt_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x23,0x7d]

v_cmpx_lt_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x22,0x7d]

v_cmpx_lt_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x22,0x7d]

v_cmpx_lt_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x22,0x7d]

v_cmpx_lt_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x22,0x7d]

v_cmpx_lt_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x22,0x7d]

v_cmpx_lt_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x22,0x7d]

v_cmpx_lt_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x22,0x7d]

v_cmpx_lt_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x22,0x7d]

v_cmpx_lt_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x22,0x7d]

v_cmpx_lt_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x22,0x7d]

v_cmpx_lt_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x22,0x7d]

v_cmpx_lt_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x22,0x7d]

v_cmpx_lt_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x22,0x7d]

v_cmpx_lt_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x23,0x7d]

v_cmpx_lt_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_lt_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_lt_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_lt_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_lt_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_lt_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lt_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_lt_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_lt_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_lt_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_lt_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x91,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_eq_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x24,0x7d]

v_cmpx_eq_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x24,0x7d]

v_cmpx_eq_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x24,0x7d]

v_cmpx_eq_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x24,0x7d]

v_cmpx_eq_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x24,0x7d]

v_cmpx_eq_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x24,0x7d]

v_cmpx_eq_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x24,0x7d]

v_cmpx_eq_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x24,0x7d]

v_cmpx_eq_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x24,0x7d]

v_cmpx_eq_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x24,0x7d]

v_cmpx_eq_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x24,0x7d]

v_cmpx_eq_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x24,0x7d]

v_cmpx_eq_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x24,0x7d]

v_cmpx_eq_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x24,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_eq_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x24,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_eq_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x25,0x7d]

v_cmpx_eq_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x24,0x7d]

v_cmpx_eq_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x24,0x7d]

v_cmpx_eq_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x24,0x7d]

v_cmpx_eq_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x24,0x7d]

v_cmpx_eq_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x24,0x7d]

v_cmpx_eq_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x24,0x7d]

v_cmpx_eq_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x24,0x7d]

v_cmpx_eq_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x24,0x7d]

v_cmpx_eq_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x24,0x7d]

v_cmpx_eq_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x24,0x7d]

v_cmpx_eq_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x24,0x7d]

v_cmpx_eq_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x24,0x7d]

v_cmpx_eq_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x24,0x7d]

v_cmpx_eq_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x25,0x7d]

v_cmpx_eq_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_eq_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_eq_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_eq_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_eq_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_eq_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_eq_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_eq_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_eq_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_eq_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x92,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_le_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x26,0x7d]

v_cmpx_le_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x26,0x7d]

v_cmpx_le_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x26,0x7d]

v_cmpx_le_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x26,0x7d]

v_cmpx_le_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x26,0x7d]

v_cmpx_le_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x26,0x7d]

v_cmpx_le_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x26,0x7d]

v_cmpx_le_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x26,0x7d]

v_cmpx_le_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x26,0x7d]

v_cmpx_le_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x26,0x7d]

v_cmpx_le_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x26,0x7d]

v_cmpx_le_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x26,0x7d]

v_cmpx_le_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x26,0x7d]

v_cmpx_le_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x26,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_le_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x26,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_le_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x27,0x7d]

v_cmpx_le_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x26,0x7d]

v_cmpx_le_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x26,0x7d]

v_cmpx_le_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x26,0x7d]

v_cmpx_le_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x26,0x7d]

v_cmpx_le_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x26,0x7d]

v_cmpx_le_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x26,0x7d]

v_cmpx_le_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x26,0x7d]

v_cmpx_le_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x26,0x7d]

v_cmpx_le_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x26,0x7d]

v_cmpx_le_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x26,0x7d]

v_cmpx_le_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x26,0x7d]

v_cmpx_le_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x26,0x7d]

v_cmpx_le_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x26,0x7d]

v_cmpx_le_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x27,0x7d]

v_cmpx_le_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_le_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_le_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_le_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_le_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_le_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_le_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_le_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_le_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_le_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x93,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_gt_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x28,0x7d]

v_cmpx_gt_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x28,0x7d]

v_cmpx_gt_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x28,0x7d]

v_cmpx_gt_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x28,0x7d]

v_cmpx_gt_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x28,0x7d]

v_cmpx_gt_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x28,0x7d]

v_cmpx_gt_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x28,0x7d]

v_cmpx_gt_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x28,0x7d]

v_cmpx_gt_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x28,0x7d]

v_cmpx_gt_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x28,0x7d]

v_cmpx_gt_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x28,0x7d]

v_cmpx_gt_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x28,0x7d]

v_cmpx_gt_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x28,0x7d]

v_cmpx_gt_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x28,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_gt_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x28,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_gt_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x29,0x7d]

v_cmpx_gt_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x28,0x7d]

v_cmpx_gt_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x28,0x7d]

v_cmpx_gt_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x28,0x7d]

v_cmpx_gt_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x28,0x7d]

v_cmpx_gt_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x28,0x7d]

v_cmpx_gt_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x28,0x7d]

v_cmpx_gt_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x28,0x7d]

v_cmpx_gt_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x28,0x7d]

v_cmpx_gt_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x28,0x7d]

v_cmpx_gt_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x28,0x7d]

v_cmpx_gt_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x28,0x7d]

v_cmpx_gt_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x28,0x7d]

v_cmpx_gt_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x28,0x7d]

v_cmpx_gt_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x29,0x7d]

v_cmpx_gt_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_gt_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_gt_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_gt_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_gt_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_gt_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_gt_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_gt_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_gt_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_gt_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x94,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_lg_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x2a,0x7d]

v_cmpx_lg_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x2a,0x7d]

v_cmpx_lg_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x2a,0x7d]

v_cmpx_lg_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x2a,0x7d]

v_cmpx_lg_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x2a,0x7d]

v_cmpx_lg_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x2a,0x7d]

v_cmpx_lg_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x2a,0x7d]

v_cmpx_lg_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x2a,0x7d]

v_cmpx_lg_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x2a,0x7d]

v_cmpx_lg_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x2a,0x7d]

v_cmpx_lg_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x2a,0x7d]

v_cmpx_lg_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x2a,0x7d]

v_cmpx_lg_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x2a,0x7d]

v_cmpx_lg_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x2a,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_lg_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x2a,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_lg_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x2b,0x7d]

v_cmpx_lg_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x2a,0x7d]

v_cmpx_lg_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x2a,0x7d]

v_cmpx_lg_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x2a,0x7d]

v_cmpx_lg_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x2a,0x7d]

v_cmpx_lg_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x2a,0x7d]

v_cmpx_lg_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x2a,0x7d]

v_cmpx_lg_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x2a,0x7d]

v_cmpx_lg_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x2a,0x7d]

v_cmpx_lg_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x2a,0x7d]

v_cmpx_lg_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x2a,0x7d]

v_cmpx_lg_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x2a,0x7d]

v_cmpx_lg_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x2a,0x7d]

v_cmpx_lg_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x2a,0x7d]

v_cmpx_lg_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x2b,0x7d]

v_cmpx_lg_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_lg_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_lg_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lg_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_lg_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_lg_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lg_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_lg_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lg_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lg_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_lg_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_lg_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_lg_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_lg_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x95,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_ge_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x2c,0x7d]

v_cmpx_ge_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x2c,0x7d]

v_cmpx_ge_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x2c,0x7d]

v_cmpx_ge_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x2c,0x7d]

v_cmpx_ge_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x2c,0x7d]

v_cmpx_ge_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x2c,0x7d]

v_cmpx_ge_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x2c,0x7d]

v_cmpx_ge_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x2c,0x7d]

v_cmpx_ge_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x2c,0x7d]

v_cmpx_ge_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x2c,0x7d]

v_cmpx_ge_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x2c,0x7d]

v_cmpx_ge_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x2c,0x7d]

v_cmpx_ge_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x2c,0x7d]

v_cmpx_ge_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x2c,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ge_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x2c,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ge_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x2d,0x7d]

v_cmpx_ge_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x2c,0x7d]

v_cmpx_ge_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x2c,0x7d]

v_cmpx_ge_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x2c,0x7d]

v_cmpx_ge_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x2c,0x7d]

v_cmpx_ge_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x2c,0x7d]

v_cmpx_ge_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x2c,0x7d]

v_cmpx_ge_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x2c,0x7d]

v_cmpx_ge_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x2c,0x7d]

v_cmpx_ge_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x2c,0x7d]

v_cmpx_ge_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x2c,0x7d]

v_cmpx_ge_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x2c,0x7d]

v_cmpx_ge_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x2c,0x7d]

v_cmpx_ge_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x2c,0x7d]

v_cmpx_ge_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x2d,0x7d]

v_cmpx_ge_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ge_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ge_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ge_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ge_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ge_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ge_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ge_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_ge_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_ge_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x96,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_o_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x2e,0x7d]

v_cmpx_o_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x2e,0x7d]

v_cmpx_o_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x2e,0x7d]

v_cmpx_o_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x2e,0x7d]

v_cmpx_o_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x2e,0x7d]

v_cmpx_o_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x2e,0x7d]

v_cmpx_o_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x2e,0x7d]

v_cmpx_o_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x2e,0x7d]

v_cmpx_o_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x2e,0x7d]

v_cmpx_o_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x2e,0x7d]

v_cmpx_o_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x2e,0x7d]

v_cmpx_o_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x2e,0x7d]

v_cmpx_o_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x2e,0x7d]

v_cmpx_o_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x2e,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_o_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x2e,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_o_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x2f,0x7d]

v_cmpx_o_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x2e,0x7d]

v_cmpx_o_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x2e,0x7d]

v_cmpx_o_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x2e,0x7d]

v_cmpx_o_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x2e,0x7d]

v_cmpx_o_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x2e,0x7d]

v_cmpx_o_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x2e,0x7d]

v_cmpx_o_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x2e,0x7d]

v_cmpx_o_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x2e,0x7d]

v_cmpx_o_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x2e,0x7d]

v_cmpx_o_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x2e,0x7d]

v_cmpx_o_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x2e,0x7d]

v_cmpx_o_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x2e,0x7d]

v_cmpx_o_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x2e,0x7d]

v_cmpx_o_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x2f,0x7d]

v_cmpx_o_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_o_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_o_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_o_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_o_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_o_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_o_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_o_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_o_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_o_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_o_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_o_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_o_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_o_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x97,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_u_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x30,0x7d]

v_cmpx_u_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x30,0x7d]

v_cmpx_u_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x30,0x7d]

v_cmpx_u_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x30,0x7d]

v_cmpx_u_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x30,0x7d]

v_cmpx_u_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x30,0x7d]

v_cmpx_u_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x30,0x7d]

v_cmpx_u_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x30,0x7d]

v_cmpx_u_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x30,0x7d]

v_cmpx_u_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x30,0x7d]

v_cmpx_u_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x30,0x7d]

v_cmpx_u_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x30,0x7d]

v_cmpx_u_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x30,0x7d]

v_cmpx_u_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x30,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_u_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x30,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_u_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x31,0x7d]

v_cmpx_u_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x30,0x7d]

v_cmpx_u_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x30,0x7d]

v_cmpx_u_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x30,0x7d]

v_cmpx_u_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x30,0x7d]

v_cmpx_u_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x30,0x7d]

v_cmpx_u_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x30,0x7d]

v_cmpx_u_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x30,0x7d]

v_cmpx_u_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x30,0x7d]

v_cmpx_u_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x30,0x7d]

v_cmpx_u_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x30,0x7d]

v_cmpx_u_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x30,0x7d]

v_cmpx_u_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x30,0x7d]

v_cmpx_u_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x30,0x7d]

v_cmpx_u_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x31,0x7d]

v_cmpx_u_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_u_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_u_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_u_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_u_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_u_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_u_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_u_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_u_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_u_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_u_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_u_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_u_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_u_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x98,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nge_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x32,0x7d]

v_cmpx_nge_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x32,0x7d]

v_cmpx_nge_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x32,0x7d]

v_cmpx_nge_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x32,0x7d]

v_cmpx_nge_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x32,0x7d]

v_cmpx_nge_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x32,0x7d]

v_cmpx_nge_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x32,0x7d]

v_cmpx_nge_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x32,0x7d]

v_cmpx_nge_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x32,0x7d]

v_cmpx_nge_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x32,0x7d]

v_cmpx_nge_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x32,0x7d]

v_cmpx_nge_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x32,0x7d]

v_cmpx_nge_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x32,0x7d]

v_cmpx_nge_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x32,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_nge_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x32,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_nge_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x33,0x7d]

v_cmpx_nge_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x32,0x7d]

v_cmpx_nge_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x32,0x7d]

v_cmpx_nge_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x32,0x7d]

v_cmpx_nge_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x32,0x7d]

v_cmpx_nge_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x32,0x7d]

v_cmpx_nge_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x32,0x7d]

v_cmpx_nge_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x32,0x7d]

v_cmpx_nge_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x32,0x7d]

v_cmpx_nge_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x32,0x7d]

v_cmpx_nge_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x32,0x7d]

v_cmpx_nge_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x32,0x7d]

v_cmpx_nge_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x32,0x7d]

v_cmpx_nge_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x32,0x7d]

v_cmpx_nge_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x33,0x7d]

v_cmpx_nge_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_nge_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_nge_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nge_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_nge_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_nge_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nge_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_nge_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nge_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nge_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_nge_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_nge_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nge_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nge_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x99,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nlg_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x34,0x7d]

v_cmpx_nlg_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x34,0x7d]

v_cmpx_nlg_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x34,0x7d]

v_cmpx_nlg_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x34,0x7d]

v_cmpx_nlg_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x34,0x7d]

v_cmpx_nlg_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x34,0x7d]

v_cmpx_nlg_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x34,0x7d]

v_cmpx_nlg_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x34,0x7d]

v_cmpx_nlg_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x34,0x7d]

v_cmpx_nlg_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x34,0x7d]

v_cmpx_nlg_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x34,0x7d]

v_cmpx_nlg_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x34,0x7d]

v_cmpx_nlg_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x34,0x7d]

v_cmpx_nlg_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x34,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_nlg_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x34,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_nlg_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x35,0x7d]

v_cmpx_nlg_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x34,0x7d]

v_cmpx_nlg_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x34,0x7d]

v_cmpx_nlg_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x34,0x7d]

v_cmpx_nlg_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x34,0x7d]

v_cmpx_nlg_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x34,0x7d]

v_cmpx_nlg_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x34,0x7d]

v_cmpx_nlg_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x34,0x7d]

v_cmpx_nlg_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x34,0x7d]

v_cmpx_nlg_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x34,0x7d]

v_cmpx_nlg_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x34,0x7d]

v_cmpx_nlg_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x34,0x7d]

v_cmpx_nlg_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x34,0x7d]

v_cmpx_nlg_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x34,0x7d]

v_cmpx_nlg_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x35,0x7d]

v_cmpx_nlg_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_nlg_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_nlg_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nlg_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_nlg_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_nlg_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nlg_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_nlg_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nlg_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nlg_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_nlg_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_nlg_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nlg_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nlg_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9a,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_ngt_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x36,0x7d]

v_cmpx_ngt_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x36,0x7d]

v_cmpx_ngt_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x36,0x7d]

v_cmpx_ngt_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x36,0x7d]

v_cmpx_ngt_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x36,0x7d]

v_cmpx_ngt_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x36,0x7d]

v_cmpx_ngt_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x36,0x7d]

v_cmpx_ngt_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x36,0x7d]

v_cmpx_ngt_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x36,0x7d]

v_cmpx_ngt_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x36,0x7d]

v_cmpx_ngt_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x36,0x7d]

v_cmpx_ngt_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x36,0x7d]

v_cmpx_ngt_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x36,0x7d]

v_cmpx_ngt_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x36,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ngt_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x36,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ngt_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x37,0x7d]

v_cmpx_ngt_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x36,0x7d]

v_cmpx_ngt_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x36,0x7d]

v_cmpx_ngt_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x36,0x7d]

v_cmpx_ngt_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x36,0x7d]

v_cmpx_ngt_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x36,0x7d]

v_cmpx_ngt_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x36,0x7d]

v_cmpx_ngt_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x36,0x7d]

v_cmpx_ngt_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x36,0x7d]

v_cmpx_ngt_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x36,0x7d]

v_cmpx_ngt_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x36,0x7d]

v_cmpx_ngt_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x36,0x7d]

v_cmpx_ngt_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x36,0x7d]

v_cmpx_ngt_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x36,0x7d]

v_cmpx_ngt_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x37,0x7d]

v_cmpx_ngt_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ngt_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ngt_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ngt_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ngt_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ngt_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ngt_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ngt_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ngt_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ngt_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ngt_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ngt_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_ngt_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_ngt_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9b,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nle_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x38,0x7d]

v_cmpx_nle_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x38,0x7d]

v_cmpx_nle_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x38,0x7d]

v_cmpx_nle_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x38,0x7d]

v_cmpx_nle_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x38,0x7d]

v_cmpx_nle_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x38,0x7d]

v_cmpx_nle_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x38,0x7d]

v_cmpx_nle_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x38,0x7d]

v_cmpx_nle_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x38,0x7d]

v_cmpx_nle_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x38,0x7d]

v_cmpx_nle_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x38,0x7d]

v_cmpx_nle_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x38,0x7d]

v_cmpx_nle_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x38,0x7d]

v_cmpx_nle_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x38,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_nle_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x38,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_nle_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x39,0x7d]

v_cmpx_nle_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x38,0x7d]

v_cmpx_nle_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x38,0x7d]

v_cmpx_nle_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x38,0x7d]

v_cmpx_nle_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x38,0x7d]

v_cmpx_nle_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x38,0x7d]

v_cmpx_nle_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x38,0x7d]

v_cmpx_nle_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x38,0x7d]

v_cmpx_nle_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x38,0x7d]

v_cmpx_nle_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x38,0x7d]

v_cmpx_nle_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x38,0x7d]

v_cmpx_nle_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x38,0x7d]

v_cmpx_nle_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x38,0x7d]

v_cmpx_nle_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x38,0x7d]

v_cmpx_nle_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x39,0x7d]

v_cmpx_nle_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_nle_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_nle_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nle_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_nle_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_nle_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nle_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_nle_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nle_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nle_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_nle_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_nle_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nle_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nle_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9c,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_neq_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x3a,0x7d]

v_cmpx_neq_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x3a,0x7d]

v_cmpx_neq_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x3a,0x7d]

v_cmpx_neq_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x3a,0x7d]

v_cmpx_neq_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x3a,0x7d]

v_cmpx_neq_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x3a,0x7d]

v_cmpx_neq_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x3a,0x7d]

v_cmpx_neq_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x3a,0x7d]

v_cmpx_neq_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x3a,0x7d]

v_cmpx_neq_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x3a,0x7d]

v_cmpx_neq_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x3a,0x7d]

v_cmpx_neq_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x3a,0x7d]

v_cmpx_neq_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x3a,0x7d]

v_cmpx_neq_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x3a,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_neq_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x3a,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_neq_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x3b,0x7d]

v_cmpx_neq_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x3a,0x7d]

v_cmpx_neq_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x3a,0x7d]

v_cmpx_neq_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x3a,0x7d]

v_cmpx_neq_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x3a,0x7d]

v_cmpx_neq_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x3a,0x7d]

v_cmpx_neq_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x3a,0x7d]

v_cmpx_neq_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x3a,0x7d]

v_cmpx_neq_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x3a,0x7d]

v_cmpx_neq_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x3a,0x7d]

v_cmpx_neq_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x3a,0x7d]

v_cmpx_neq_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x3a,0x7d]

v_cmpx_neq_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x3a,0x7d]

v_cmpx_neq_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x3a,0x7d]

v_cmpx_neq_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x3b,0x7d]

v_cmpx_neq_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_neq_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_neq_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_neq_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_neq_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_neq_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_neq_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_neq_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_neq_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_neq_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_neq_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_neq_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_neq_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_neq_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9d,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nlt_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x3c,0x7d]

v_cmpx_nlt_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x3c,0x7d]

v_cmpx_nlt_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x3c,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_nlt_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x3c,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_nlt_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x3d,0x7d]

v_cmpx_nlt_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x3c,0x7d]

v_cmpx_nlt_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x3c,0x7d]

v_cmpx_nlt_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x3c,0x7d]

v_cmpx_nlt_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x3d,0x7d]

v_cmpx_nlt_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_nlt_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_nlt_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nlt_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_nlt_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_nlt_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nlt_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_nlt_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nlt_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nlt_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_nlt_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_nlt_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nlt_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nlt_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9e,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_tru_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x3e,0x7d]

v_cmpx_tru_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x3e,0x7d]

v_cmpx_tru_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x3e,0x7d]

v_cmpx_tru_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x3e,0x7d]

v_cmpx_tru_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x3e,0x7d]

v_cmpx_tru_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x3e,0x7d]

v_cmpx_tru_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x3e,0x7d]

v_cmpx_tru_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x3e,0x7d]

v_cmpx_tru_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x3e,0x7d]

v_cmpx_tru_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x3e,0x7d]

v_cmpx_tru_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x3e,0x7d]

v_cmpx_tru_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x3e,0x7d]

v_cmpx_tru_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x3e,0x7d]

v_cmpx_tru_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x3e,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_tru_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x3e,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_tru_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x3f,0x7d]

v_cmpx_tru_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0x3e,0x7d]

v_cmpx_tru_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0x3e,0x7d]

v_cmpx_tru_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0x3e,0x7d]

v_cmpx_tru_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0x3e,0x7d]

v_cmpx_tru_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x3e,0x7d]

v_cmpx_tru_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x3e,0x7d]

v_cmpx_tru_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x3e,0x7d]

v_cmpx_tru_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x3e,0x7d]

v_cmpx_tru_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x3e,0x7d]

v_cmpx_tru_f32 0, v2
// GFX11: encoding: [0x80,0x04,0x3e,0x7d]

v_cmpx_tru_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x3e,0x7d]

v_cmpx_tru_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x3e,0x7d]

v_cmpx_tru_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x3e,0x7d]

v_cmpx_tru_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0x3f,0x7d]

v_cmpx_tru_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_tru_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_tru_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_tru_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_tru_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_tru_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_tru_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_tru_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_tru_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_tru_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_tru_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_tru_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_tru_f32 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_tru_f32 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x9f,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_f_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x40,0x7d]

v_cmpx_f_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x40,0x7d]

v_cmpx_f_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x40,0x7d]

v_cmpx_f_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x40,0x7d]

v_cmpx_f_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x40,0x7d]

v_cmpx_f_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x40,0x7d]

v_cmpx_f_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x40,0x7d]

v_cmpx_f_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x40,0x7d]

v_cmpx_f_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x40,0x7d]

v_cmpx_f_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x40,0x7d]

v_cmpx_f_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x40,0x7d]

v_cmpx_f_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x40,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_f_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x40,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_f_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x41,0x7d]

v_cmpx_f_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x40,0x7d]

v_cmpx_f_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x40,0x7d]

v_cmpx_f_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x40,0x7d]

v_cmpx_f_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x40,0x7d]

v_cmpx_f_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x40,0x7d]

v_cmpx_f_f64_e64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x7e,0x04,0x02,0x00]

v_cmpx_f_f64_e64 vcc, v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x6a,0x04,0x02,0x00]

v_cmpx_f_f64_e64 0, v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x80,0x04,0x02,0x00]

v_cmpx_f_f64_e64 -1, v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0xc1,0x04,0x02,0x00]

v_cmpx_f_f64_e64 0.5, v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0xf0,0x04,0x02,0x00]

v_cmpx_f_f64_e64 -4.0, v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0xf7,0x04,0x02,0x00]

v_cmpx_f_f64_e64 v[1:2], v[254:255]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0xfd,0x03,0x00]

v_cmpx_f_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_f_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_f_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_f_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_f_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_f_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_f_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_f_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_f_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_f_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_f_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_f_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa0,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_lt_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x42,0x7d]

v_cmpx_lt_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x42,0x7d]

v_cmpx_lt_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x42,0x7d]

v_cmpx_lt_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x42,0x7d]

v_cmpx_lt_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x42,0x7d]

v_cmpx_lt_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x42,0x7d]

v_cmpx_lt_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x42,0x7d]

v_cmpx_lt_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x42,0x7d]

v_cmpx_lt_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x42,0x7d]

v_cmpx_lt_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x42,0x7d]

v_cmpx_lt_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x42,0x7d]

v_cmpx_lt_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x42,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_lt_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x42,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_lt_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x43,0x7d]

v_cmpx_lt_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_lt_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_lt_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_lt_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lt_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_lt_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_lt_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_lt_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_lt_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa1,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_eq_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x44,0x7d]

v_cmpx_eq_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x44,0x7d]

v_cmpx_eq_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x44,0x7d]

v_cmpx_eq_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x44,0x7d]

v_cmpx_eq_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x44,0x7d]

v_cmpx_eq_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x44,0x7d]

v_cmpx_eq_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x44,0x7d]

v_cmpx_eq_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x44,0x7d]

v_cmpx_eq_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x44,0x7d]

v_cmpx_eq_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x44,0x7d]

v_cmpx_eq_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x44,0x7d]

v_cmpx_eq_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x44,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_eq_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x44,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_eq_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x45,0x7d]

v_cmpx_eq_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x44,0x7d]

v_cmpx_eq_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x44,0x7d]

v_cmpx_eq_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x44,0x7d]

v_cmpx_eq_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x44,0x7d]

v_cmpx_eq_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x44,0x7d]

v_cmpx_eq_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x44,0x7d]

v_cmpx_eq_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x44,0x7d]

v_cmpx_eq_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x44,0x7d]

v_cmpx_eq_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x44,0x7d]

v_cmpx_eq_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x44,0x7d]

v_cmpx_eq_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x44,0x7d]

v_cmpx_eq_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x45,0x7d]

v_cmpx_eq_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_eq_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_eq_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_eq_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_eq_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_eq_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_eq_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_eq_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa2,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_le_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x46,0x7d]

v_cmpx_le_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x46,0x7d]

v_cmpx_le_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x46,0x7d]

v_cmpx_le_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x46,0x7d]

v_cmpx_le_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x46,0x7d]

v_cmpx_le_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x46,0x7d]

v_cmpx_le_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x46,0x7d]

v_cmpx_le_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x46,0x7d]

v_cmpx_le_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x46,0x7d]

v_cmpx_le_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x46,0x7d]

v_cmpx_le_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x46,0x7d]

v_cmpx_le_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x46,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_le_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x46,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_le_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x47,0x7d]

v_cmpx_le_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x46,0x7d]

v_cmpx_le_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x46,0x7d]

v_cmpx_le_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x46,0x7d]

v_cmpx_le_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x46,0x7d]

v_cmpx_le_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x46,0x7d]

v_cmpx_le_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x46,0x7d]

v_cmpx_le_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x46,0x7d]

v_cmpx_le_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x46,0x7d]

v_cmpx_le_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x46,0x7d]

v_cmpx_le_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x46,0x7d]

v_cmpx_le_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x46,0x7d]

v_cmpx_le_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x47,0x7d]

v_cmpx_le_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_le_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_le_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_le_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_le_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_le_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_le_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_le_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa3,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_gt_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x48,0x7d]

v_cmpx_gt_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x48,0x7d]

v_cmpx_gt_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x48,0x7d]

v_cmpx_gt_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x48,0x7d]

v_cmpx_gt_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x48,0x7d]

v_cmpx_gt_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x48,0x7d]

v_cmpx_gt_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x48,0x7d]

v_cmpx_gt_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x48,0x7d]

v_cmpx_gt_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x48,0x7d]

v_cmpx_gt_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x48,0x7d]

v_cmpx_gt_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x48,0x7d]

v_cmpx_gt_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x48,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_gt_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x48,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_gt_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x49,0x7d]

v_cmpx_gt_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x48,0x7d]

v_cmpx_gt_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x48,0x7d]

v_cmpx_gt_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x48,0x7d]

v_cmpx_gt_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x48,0x7d]

v_cmpx_gt_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x48,0x7d]

v_cmpx_gt_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x48,0x7d]

v_cmpx_gt_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x48,0x7d]

v_cmpx_gt_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x48,0x7d]

v_cmpx_gt_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x48,0x7d]

v_cmpx_gt_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x48,0x7d]

v_cmpx_gt_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x48,0x7d]

v_cmpx_gt_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x49,0x7d]

v_cmpx_gt_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_gt_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_gt_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_gt_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_gt_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_gt_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_gt_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_gt_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa4,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_lg_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x4a,0x7d]

v_cmpx_lg_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x4a,0x7d]

v_cmpx_lg_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x4a,0x7d]

v_cmpx_lg_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x4a,0x7d]

v_cmpx_lg_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x4a,0x7d]

v_cmpx_lg_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x4a,0x7d]

v_cmpx_lg_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x4a,0x7d]

v_cmpx_lg_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x4a,0x7d]

v_cmpx_lg_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x4a,0x7d]

v_cmpx_lg_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x4a,0x7d]

v_cmpx_lg_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x4a,0x7d]

v_cmpx_lg_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x4a,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_lg_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x4a,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_lg_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x4b,0x7d]

v_cmpx_lg_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x4a,0x7d]

v_cmpx_lg_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x4a,0x7d]

v_cmpx_lg_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x4a,0x7d]

v_cmpx_lg_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x4a,0x7d]

v_cmpx_lg_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x4a,0x7d]

v_cmpx_lg_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x4a,0x7d]

v_cmpx_lg_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x4a,0x7d]

v_cmpx_lg_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x4a,0x7d]

v_cmpx_lg_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x4a,0x7d]

v_cmpx_lg_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x4a,0x7d]

v_cmpx_lg_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x4a,0x7d]

v_cmpx_lg_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x4b,0x7d]

v_cmpx_lg_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_lg_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_lg_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_lg_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lg_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lg_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lg_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lg_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_lg_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_lg_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_lg_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_lg_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa5,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_ge_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x4c,0x7d]

v_cmpx_ge_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x4c,0x7d]

v_cmpx_ge_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x4c,0x7d]

v_cmpx_ge_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x4c,0x7d]

v_cmpx_ge_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x4c,0x7d]

v_cmpx_ge_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x4c,0x7d]

v_cmpx_ge_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x4c,0x7d]

v_cmpx_ge_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x4c,0x7d]

v_cmpx_ge_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x4c,0x7d]

v_cmpx_ge_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x4c,0x7d]

v_cmpx_ge_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x4c,0x7d]

v_cmpx_ge_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x4c,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ge_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x4c,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ge_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x4d,0x7d]

v_cmpx_ge_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x4c,0x7d]

v_cmpx_ge_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x4c,0x7d]

v_cmpx_ge_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x4c,0x7d]

v_cmpx_ge_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x4c,0x7d]

v_cmpx_ge_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x4c,0x7d]

v_cmpx_ge_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x4c,0x7d]

v_cmpx_ge_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x4c,0x7d]

v_cmpx_ge_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x4c,0x7d]

v_cmpx_ge_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x4c,0x7d]

v_cmpx_ge_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x4c,0x7d]

v_cmpx_ge_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x4c,0x7d]

v_cmpx_ge_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x4d,0x7d]

v_cmpx_ge_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_ge_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_ge_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_ge_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ge_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ge_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_ge_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_ge_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa6,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_o_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x4e,0x7d]

v_cmpx_o_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x4e,0x7d]

v_cmpx_o_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x4e,0x7d]

v_cmpx_o_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x4e,0x7d]

v_cmpx_o_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x4e,0x7d]

v_cmpx_o_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x4e,0x7d]

v_cmpx_o_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x4e,0x7d]

v_cmpx_o_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x4e,0x7d]

v_cmpx_o_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x4e,0x7d]

v_cmpx_o_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x4e,0x7d]

v_cmpx_o_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x4e,0x7d]

v_cmpx_o_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x4e,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_o_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x4e,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_o_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x4f,0x7d]

v_cmpx_o_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x4e,0x7d]

v_cmpx_o_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x4e,0x7d]

v_cmpx_o_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x4e,0x7d]

v_cmpx_o_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x4e,0x7d]

v_cmpx_o_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x4e,0x7d]

v_cmpx_o_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x4e,0x7d]

v_cmpx_o_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x4e,0x7d]

v_cmpx_o_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x4e,0x7d]

v_cmpx_o_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x4e,0x7d]

v_cmpx_o_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x4e,0x7d]

v_cmpx_o_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x4e,0x7d]

v_cmpx_o_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x4f,0x7d]

v_cmpx_o_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_o_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_o_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_o_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_o_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_o_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_o_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_o_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_o_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_o_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_o_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_o_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa7,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_u_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x50,0x7d]

v_cmpx_u_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x50,0x7d]

v_cmpx_u_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x50,0x7d]

v_cmpx_u_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x50,0x7d]

v_cmpx_u_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x50,0x7d]

v_cmpx_u_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x50,0x7d]

v_cmpx_u_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x50,0x7d]

v_cmpx_u_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x50,0x7d]

v_cmpx_u_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x50,0x7d]

v_cmpx_u_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x50,0x7d]

v_cmpx_u_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x50,0x7d]

v_cmpx_u_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x50,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_u_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x50,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_u_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x51,0x7d]

v_cmpx_u_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x50,0x7d]

v_cmpx_u_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x50,0x7d]

v_cmpx_u_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x50,0x7d]

v_cmpx_u_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x50,0x7d]

v_cmpx_u_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x50,0x7d]

v_cmpx_u_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x50,0x7d]

v_cmpx_u_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x50,0x7d]

v_cmpx_u_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x50,0x7d]

v_cmpx_u_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x50,0x7d]

v_cmpx_u_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x50,0x7d]

v_cmpx_u_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x50,0x7d]

v_cmpx_u_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x51,0x7d]

v_cmpx_u_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_u_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_u_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_u_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_u_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_u_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_u_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_u_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_u_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_u_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_u_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_u_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa8,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nge_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x52,0x7d]

v_cmpx_nge_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x52,0x7d]

v_cmpx_nge_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x52,0x7d]

v_cmpx_nge_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x52,0x7d]

v_cmpx_nge_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x52,0x7d]

v_cmpx_nge_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x52,0x7d]

v_cmpx_nge_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x52,0x7d]

v_cmpx_nge_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x52,0x7d]

v_cmpx_nge_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x52,0x7d]

v_cmpx_nge_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x52,0x7d]

v_cmpx_nge_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x52,0x7d]

v_cmpx_nge_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x52,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_nge_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x52,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_nge_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x53,0x7d]

v_cmpx_nge_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x52,0x7d]

v_cmpx_nge_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x52,0x7d]

v_cmpx_nge_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x52,0x7d]

v_cmpx_nge_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x52,0x7d]

v_cmpx_nge_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x52,0x7d]

v_cmpx_nge_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x52,0x7d]

v_cmpx_nge_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x52,0x7d]

v_cmpx_nge_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x52,0x7d]

v_cmpx_nge_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x52,0x7d]

v_cmpx_nge_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x52,0x7d]

v_cmpx_nge_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x52,0x7d]

v_cmpx_nge_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x53,0x7d]

v_cmpx_nge_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_nge_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_nge_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_nge_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nge_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nge_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nge_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nge_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_nge_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_nge_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nge_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nge_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xa9,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nlg_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x54,0x7d]

v_cmpx_nlg_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x54,0x7d]

v_cmpx_nlg_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x54,0x7d]

v_cmpx_nlg_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x54,0x7d]

v_cmpx_nlg_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x54,0x7d]

v_cmpx_nlg_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x54,0x7d]

v_cmpx_nlg_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x54,0x7d]

v_cmpx_nlg_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x54,0x7d]

v_cmpx_nlg_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x54,0x7d]

v_cmpx_nlg_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x54,0x7d]

v_cmpx_nlg_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x54,0x7d]

v_cmpx_nlg_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x54,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_nlg_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x54,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_nlg_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x55,0x7d]

v_cmpx_nlg_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x54,0x7d]

v_cmpx_nlg_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x54,0x7d]

v_cmpx_nlg_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x54,0x7d]

v_cmpx_nlg_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x54,0x7d]

v_cmpx_nlg_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x54,0x7d]

v_cmpx_nlg_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x54,0x7d]

v_cmpx_nlg_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x54,0x7d]

v_cmpx_nlg_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x54,0x7d]

v_cmpx_nlg_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x54,0x7d]

v_cmpx_nlg_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x54,0x7d]

v_cmpx_nlg_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x54,0x7d]

v_cmpx_nlg_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x55,0x7d]

v_cmpx_nlg_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_nlg_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_nlg_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_nlg_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nlg_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nlg_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nlg_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nlg_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_nlg_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_nlg_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nlg_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nlg_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xaa,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_ngt_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x56,0x7d]

v_cmpx_ngt_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x56,0x7d]

v_cmpx_ngt_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x56,0x7d]

v_cmpx_ngt_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x56,0x7d]

v_cmpx_ngt_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x56,0x7d]

v_cmpx_ngt_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x56,0x7d]

v_cmpx_ngt_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x56,0x7d]

v_cmpx_ngt_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x56,0x7d]

v_cmpx_ngt_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x56,0x7d]

v_cmpx_ngt_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x56,0x7d]

v_cmpx_ngt_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x56,0x7d]

v_cmpx_ngt_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x56,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ngt_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x56,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ngt_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x57,0x7d]

v_cmpx_ngt_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x56,0x7d]

v_cmpx_ngt_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x56,0x7d]

v_cmpx_ngt_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x56,0x7d]

v_cmpx_ngt_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x56,0x7d]

v_cmpx_ngt_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x56,0x7d]

v_cmpx_ngt_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x56,0x7d]

v_cmpx_ngt_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x56,0x7d]

v_cmpx_ngt_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x56,0x7d]

v_cmpx_ngt_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x56,0x7d]

v_cmpx_ngt_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x56,0x7d]

v_cmpx_ngt_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x56,0x7d]

v_cmpx_ngt_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x57,0x7d]

v_cmpx_ngt_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_ngt_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_ngt_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_ngt_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ngt_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ngt_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ngt_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ngt_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ngt_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ngt_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_ngt_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_ngt_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xab,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nle_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x58,0x7d]

v_cmpx_nle_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x58,0x7d]

v_cmpx_nle_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x58,0x7d]

v_cmpx_nle_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x58,0x7d]

v_cmpx_nle_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x58,0x7d]

v_cmpx_nle_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x58,0x7d]

v_cmpx_nle_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x58,0x7d]

v_cmpx_nle_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x58,0x7d]

v_cmpx_nle_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x58,0x7d]

v_cmpx_nle_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x58,0x7d]

v_cmpx_nle_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x58,0x7d]

v_cmpx_nle_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x58,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_nle_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x58,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_nle_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x59,0x7d]

v_cmpx_nle_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x58,0x7d]

v_cmpx_nle_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x58,0x7d]

v_cmpx_nle_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x58,0x7d]

v_cmpx_nle_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x58,0x7d]

v_cmpx_nle_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x58,0x7d]

v_cmpx_nle_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x58,0x7d]

v_cmpx_nle_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x58,0x7d]

v_cmpx_nle_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x58,0x7d]

v_cmpx_nle_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x58,0x7d]

v_cmpx_nle_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x58,0x7d]

v_cmpx_nle_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x58,0x7d]

v_cmpx_nle_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x59,0x7d]

v_cmpx_nle_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_nle_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_nle_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_nle_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nle_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nle_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nle_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nle_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_nle_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_nle_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nle_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nle_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xac,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_neq_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x5a,0x7d]

v_cmpx_neq_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x5a,0x7d]

v_cmpx_neq_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x5a,0x7d]

v_cmpx_neq_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x5a,0x7d]

v_cmpx_neq_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x5a,0x7d]

v_cmpx_neq_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x5a,0x7d]

v_cmpx_neq_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x5a,0x7d]

v_cmpx_neq_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x5a,0x7d]

v_cmpx_neq_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x5a,0x7d]

v_cmpx_neq_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x5a,0x7d]

v_cmpx_neq_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x5a,0x7d]

v_cmpx_neq_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x5a,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_neq_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x5a,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_neq_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x5b,0x7d]

v_cmpx_neq_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x5a,0x7d]

v_cmpx_neq_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x5a,0x7d]

v_cmpx_neq_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x5a,0x7d]

v_cmpx_neq_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x5a,0x7d]

v_cmpx_neq_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x5a,0x7d]

v_cmpx_neq_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x5a,0x7d]

v_cmpx_neq_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x5a,0x7d]

v_cmpx_neq_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x5a,0x7d]

v_cmpx_neq_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x5a,0x7d]

v_cmpx_neq_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x5a,0x7d]

v_cmpx_neq_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x5a,0x7d]

v_cmpx_neq_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x5b,0x7d]

v_cmpx_neq_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_neq_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_neq_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_neq_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_neq_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_neq_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_neq_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_neq_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_neq_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_neq_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_neq_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_neq_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xad,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nlt_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x5c,0x7d]

v_cmpx_nlt_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x5c,0x7d]

v_cmpx_nlt_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x5c,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_nlt_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x5c,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_nlt_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x5d,0x7d]

v_cmpx_nlt_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x5c,0x7d]

v_cmpx_nlt_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x5c,0x7d]

v_cmpx_nlt_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x5c,0x7d]

v_cmpx_nlt_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x5c,0x7d]

v_cmpx_nlt_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x5d,0x7d]

v_cmpx_nlt_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_nlt_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_nlt_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_nlt_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nlt_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nlt_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nlt_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nlt_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_nlt_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_nlt_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nlt_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nlt_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xae,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_tru_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x5e,0x7d]

v_cmpx_tru_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x5e,0x7d]

v_cmpx_tru_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x5e,0x7d]

v_cmpx_tru_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x5e,0x7d]

v_cmpx_tru_f64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0x5e,0x7d]

v_cmpx_tru_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x5e,0x7d]

v_cmpx_tru_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x5e,0x7d]

v_cmpx_tru_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x5e,0x7d]

v_cmpx_tru_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x5e,0x7d]

v_cmpx_tru_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x5e,0x7d]

v_cmpx_tru_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x5e,0x7d]

v_cmpx_tru_f64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0x5e,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_tru_f64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0x5e,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_tru_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x5f,0x7d]

v_cmpx_tru_f64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0x5e,0x7d]

v_cmpx_tru_f64 exec, v[1:2]
// GFX11: encoding: [0x7e,0x02,0x5e,0x7d]

v_cmpx_tru_f64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0x5e,0x7d]

v_cmpx_tru_f64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0x5e,0x7d]

v_cmpx_tru_f64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0x5e,0x7d]

v_cmpx_tru_f64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0x5e,0x7d]

v_cmpx_tru_f64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0x5e,0x7d]

v_cmpx_tru_f64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0x5e,0x7d]

v_cmpx_tru_f64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0x5e,0x7d]

v_cmpx_tru_f64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0x5e,0x7d]

v_cmpx_tru_f64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0x5e,0x7d]

v_cmpx_tru_f64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0x5f,0x7d]

v_cmpx_tru_f64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_tru_f64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_tru_f64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_tru_f64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_tru_f64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_tru_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_tru_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_tru_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_tru_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_tru_f64 -v[1:2], v[2:3]
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_tru_f64 v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_tru_f64 -v[1:2], -v[2:3]
// GFX11: encoding: [0x7e,0x00,0xaf,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_f_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x80,0x7d]

v_cmpx_f_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x80,0x7d]

v_cmpx_f_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x80,0x7d]

v_cmpx_f_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x80,0x7d]

v_cmpx_f_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x80,0x7d]

v_cmpx_f_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x80,0x7d]

v_cmpx_f_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x80,0x7d]

v_cmpx_f_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x80,0x7d]

v_cmpx_f_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x80,0x7d]

v_cmpx_f_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x80,0x7d]

v_cmpx_f_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x80,0x7d]

v_cmpx_f_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x80,0x7d]

v_cmpx_f_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x80,0x7d]

v_cmpx_f_i32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x80,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_f_i32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x80,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_f_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x81,0x7d]

v_cmpx_f_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x80,0x7d]

v_cmpx_f_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x80,0x7d]

v_cmpx_f_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x80,0x7d]

v_cmpx_f_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x80,0x7d]

v_cmpx_f_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x80,0x7d]

v_cmpx_f_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x80,0x7d]

v_cmpx_f_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x80,0x7d]

v_cmpx_f_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x80,0x7d]

v_cmpx_f_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x80,0x7d]

v_cmpx_f_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x80,0x7d]

v_cmpx_f_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x80,0x7d]

v_cmpx_f_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x80,0x7d]

v_cmpx_f_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x80,0x7d]

v_cmpx_f_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x81,0x7d]

v_cmpx_f_i32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_f_i32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_f_i32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_f_i32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_f_i32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_f_i32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_f_i32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_f_i32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_f_i32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_f_i32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_f_i32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc0,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_lt_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x82,0x7d]

v_cmpx_lt_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x82,0x7d]

v_cmpx_lt_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x82,0x7d]

v_cmpx_lt_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x82,0x7d]

v_cmpx_lt_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x82,0x7d]

v_cmpx_lt_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x82,0x7d]

v_cmpx_lt_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x82,0x7d]

v_cmpx_lt_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x82,0x7d]

v_cmpx_lt_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x82,0x7d]

v_cmpx_lt_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x82,0x7d]

v_cmpx_lt_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x82,0x7d]

v_cmpx_lt_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x82,0x7d]

v_cmpx_lt_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x82,0x7d]

v_cmpx_lt_i32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x82,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_lt_i32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x82,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_lt_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x83,0x7d]

v_cmpx_lt_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x82,0x7d]

v_cmpx_lt_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x82,0x7d]

v_cmpx_lt_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x82,0x7d]

v_cmpx_lt_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x82,0x7d]

v_cmpx_lt_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x82,0x7d]

v_cmpx_lt_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x82,0x7d]

v_cmpx_lt_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x82,0x7d]

v_cmpx_lt_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x82,0x7d]

v_cmpx_lt_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x82,0x7d]

v_cmpx_lt_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x82,0x7d]

v_cmpx_lt_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x82,0x7d]

v_cmpx_lt_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x82,0x7d]

v_cmpx_lt_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x82,0x7d]

v_cmpx_lt_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x83,0x7d]

v_cmpx_lt_i32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_lt_i32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_lt_i32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_i32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_lt_i32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_lt_i32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_i32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_lt_i32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_i32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lt_i32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_lt_i32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc1,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_eq_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x84,0x7d]

v_cmpx_eq_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x84,0x7d]

v_cmpx_eq_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x84,0x7d]

v_cmpx_eq_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x84,0x7d]

v_cmpx_eq_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x84,0x7d]

v_cmpx_eq_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x84,0x7d]

v_cmpx_eq_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x84,0x7d]

v_cmpx_eq_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x84,0x7d]

v_cmpx_eq_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x84,0x7d]

v_cmpx_eq_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x84,0x7d]

v_cmpx_eq_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x84,0x7d]

v_cmpx_eq_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x84,0x7d]

v_cmpx_eq_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x84,0x7d]

v_cmpx_eq_i32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x84,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_eq_i32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x84,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_eq_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x85,0x7d]

v_cmpx_eq_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x84,0x7d]

v_cmpx_eq_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x84,0x7d]

v_cmpx_eq_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x84,0x7d]

v_cmpx_eq_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x84,0x7d]

v_cmpx_eq_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x84,0x7d]

v_cmpx_eq_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x84,0x7d]

v_cmpx_eq_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x84,0x7d]

v_cmpx_eq_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x84,0x7d]

v_cmpx_eq_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x84,0x7d]

v_cmpx_eq_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x84,0x7d]

v_cmpx_eq_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x84,0x7d]

v_cmpx_eq_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x84,0x7d]

v_cmpx_eq_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x84,0x7d]

v_cmpx_eq_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x85,0x7d]

v_cmpx_eq_i32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_eq_i32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_eq_i32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_i32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_eq_i32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_eq_i32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_i32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_eq_i32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_i32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_i32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_eq_i32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc2,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_le_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x86,0x7d]

v_cmpx_le_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x86,0x7d]

v_cmpx_le_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x86,0x7d]

v_cmpx_le_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x86,0x7d]

v_cmpx_le_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x86,0x7d]

v_cmpx_le_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x86,0x7d]

v_cmpx_le_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x86,0x7d]

v_cmpx_le_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x86,0x7d]

v_cmpx_le_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x86,0x7d]

v_cmpx_le_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x86,0x7d]

v_cmpx_le_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x86,0x7d]

v_cmpx_le_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x86,0x7d]

v_cmpx_le_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x86,0x7d]

v_cmpx_le_i32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x86,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_le_i32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x86,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_le_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x87,0x7d]

v_cmpx_le_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x86,0x7d]

v_cmpx_le_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x86,0x7d]

v_cmpx_le_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x86,0x7d]

v_cmpx_le_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x86,0x7d]

v_cmpx_le_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x86,0x7d]

v_cmpx_le_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x86,0x7d]

v_cmpx_le_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x86,0x7d]

v_cmpx_le_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x86,0x7d]

v_cmpx_le_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x86,0x7d]

v_cmpx_le_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x86,0x7d]

v_cmpx_le_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x86,0x7d]

v_cmpx_le_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x86,0x7d]

v_cmpx_le_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x86,0x7d]

v_cmpx_le_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x87,0x7d]

v_cmpx_le_i32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_le_i32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_le_i32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_i32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_le_i32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_le_i32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_i32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_le_i32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_i32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_i32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_le_i32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc3,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_gt_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x88,0x7d]

v_cmpx_gt_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x88,0x7d]

v_cmpx_gt_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x88,0x7d]

v_cmpx_gt_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x88,0x7d]

v_cmpx_gt_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x88,0x7d]

v_cmpx_gt_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x88,0x7d]

v_cmpx_gt_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x88,0x7d]

v_cmpx_gt_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x88,0x7d]

v_cmpx_gt_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x88,0x7d]

v_cmpx_gt_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x88,0x7d]

v_cmpx_gt_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x88,0x7d]

v_cmpx_gt_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x88,0x7d]

v_cmpx_gt_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x88,0x7d]

v_cmpx_gt_i32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x88,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_gt_i32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x88,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_gt_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x89,0x7d]

v_cmpx_gt_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x88,0x7d]

v_cmpx_gt_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x88,0x7d]

v_cmpx_gt_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x88,0x7d]

v_cmpx_gt_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x88,0x7d]

v_cmpx_gt_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x88,0x7d]

v_cmpx_gt_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x88,0x7d]

v_cmpx_gt_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x88,0x7d]

v_cmpx_gt_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x88,0x7d]

v_cmpx_gt_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x88,0x7d]

v_cmpx_gt_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x88,0x7d]

v_cmpx_gt_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x88,0x7d]

v_cmpx_gt_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x88,0x7d]

v_cmpx_gt_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x88,0x7d]

v_cmpx_gt_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x89,0x7d]

v_cmpx_gt_i32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_gt_i32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_gt_i32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_i32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_gt_i32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_gt_i32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_i32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_gt_i32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_i32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_i32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_gt_i32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc4,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ne_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x8a,0x7d]

v_cmpx_ne_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x8a,0x7d]

v_cmpx_ne_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x8a,0x7d]

v_cmpx_ne_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x8a,0x7d]

v_cmpx_ne_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x8a,0x7d]

v_cmpx_ne_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x8a,0x7d]

v_cmpx_ne_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x8a,0x7d]

v_cmpx_ne_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x8a,0x7d]

v_cmpx_ne_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x8a,0x7d]

v_cmpx_ne_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x8a,0x7d]

v_cmpx_ne_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x8a,0x7d]

v_cmpx_ne_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x8a,0x7d]

v_cmpx_ne_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x8a,0x7d]

v_cmpx_ne_i32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x8a,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ne_i32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x8a,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ne_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x8b,0x7d]

v_cmpx_ne_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x8a,0x7d]

v_cmpx_ne_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x8a,0x7d]

v_cmpx_ne_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x8a,0x7d]

v_cmpx_ne_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x8a,0x7d]

v_cmpx_ne_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x8a,0x7d]

v_cmpx_ne_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x8a,0x7d]

v_cmpx_ne_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x8a,0x7d]

v_cmpx_ne_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x8a,0x7d]

v_cmpx_ne_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x8a,0x7d]

v_cmpx_ne_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x8a,0x7d]

v_cmpx_ne_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x8a,0x7d]

v_cmpx_ne_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x8a,0x7d]

v_cmpx_ne_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x8a,0x7d]

v_cmpx_ne_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x8b,0x7d]

v_cmpx_ne_i32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ne_i32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ne_i32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ne_i32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ne_i32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ne_i32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ne_i32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ne_i32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ne_i32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ne_i32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ne_i32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc5,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ge_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x8c,0x7d]

v_cmpx_ge_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x8c,0x7d]

v_cmpx_ge_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x8c,0x7d]

v_cmpx_ge_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x8c,0x7d]

v_cmpx_ge_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x8c,0x7d]

v_cmpx_ge_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x8c,0x7d]

v_cmpx_ge_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x8c,0x7d]

v_cmpx_ge_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x8c,0x7d]

v_cmpx_ge_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x8c,0x7d]

v_cmpx_ge_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x8c,0x7d]

v_cmpx_ge_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x8c,0x7d]

v_cmpx_ge_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x8c,0x7d]

v_cmpx_ge_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x8c,0x7d]

v_cmpx_ge_i32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x8c,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ge_i32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x8c,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ge_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x8d,0x7d]

v_cmpx_ge_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x8c,0x7d]

v_cmpx_ge_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x8c,0x7d]

v_cmpx_ge_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x8c,0x7d]

v_cmpx_ge_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x8c,0x7d]

v_cmpx_ge_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x8c,0x7d]

v_cmpx_ge_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x8c,0x7d]

v_cmpx_ge_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x8c,0x7d]

v_cmpx_ge_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x8c,0x7d]

v_cmpx_ge_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x8c,0x7d]

v_cmpx_ge_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x8c,0x7d]

v_cmpx_ge_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x8c,0x7d]

v_cmpx_ge_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x8c,0x7d]

v_cmpx_ge_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x8c,0x7d]

v_cmpx_ge_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x8d,0x7d]

v_cmpx_ge_i32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ge_i32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ge_i32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_i32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ge_i32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ge_i32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_i32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ge_i32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_i32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_i32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ge_i32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc6,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_t_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x8e,0x7d]

v_cmpx_t_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x8e,0x7d]

v_cmpx_t_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x8e,0x7d]

v_cmpx_t_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x8e,0x7d]

v_cmpx_t_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x8e,0x7d]

v_cmpx_t_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x8e,0x7d]

v_cmpx_t_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x8e,0x7d]

v_cmpx_t_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x8e,0x7d]

v_cmpx_t_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x8e,0x7d]

v_cmpx_t_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x8e,0x7d]

v_cmpx_t_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x8e,0x7d]

v_cmpx_t_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x8e,0x7d]

v_cmpx_t_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x8e,0x7d]

v_cmpx_t_i32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x8e,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_t_i32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x8e,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_t_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x8f,0x7d]

v_cmpx_t_i32 v1, v2
// GFX11: encoding: [0x01,0x05,0x8e,0x7d]

v_cmpx_t_i32 v255, v2
// GFX11: encoding: [0xff,0x05,0x8e,0x7d]

v_cmpx_t_i32 s1, v2
// GFX11: encoding: [0x01,0x04,0x8e,0x7d]

v_cmpx_t_i32 s101, v2
// GFX11: encoding: [0x65,0x04,0x8e,0x7d]

v_cmpx_t_i32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x8e,0x7d]

v_cmpx_t_i32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x8e,0x7d]

v_cmpx_t_i32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x8e,0x7d]

v_cmpx_t_i32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x8e,0x7d]

v_cmpx_t_i32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x8e,0x7d]

v_cmpx_t_i32 0, v2
// GFX11: encoding: [0x80,0x04,0x8e,0x7d]

v_cmpx_t_i32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x8e,0x7d]

v_cmpx_t_i32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x8e,0x7d]

v_cmpx_t_i32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x8e,0x7d]

v_cmpx_t_i32 v1, v255
// GFX11: encoding: [0x01,0xff,0x8f,0x7d]

v_cmpx_t_i32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_t_i32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_t_i32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_t_i32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_t_i32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_t_i32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_t_i32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_t_i32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_t_i32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_t_i32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_t_i32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc7,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_class_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0xfc,0x7d]

v_cmpx_class_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0xfc,0x7d]

v_cmpx_class_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0xfc,0x7d]

v_cmpx_class_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0xfc,0x7d]

v_cmpx_class_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0xfc,0x7d]

v_cmpx_class_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0xfc,0x7d]

v_cmpx_class_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0xfc,0x7d]

v_cmpx_class_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0xfc,0x7d]

v_cmpx_class_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0xfc,0x7d]

v_cmpx_class_f32 0, v2
// GFX11: encoding: [0x80,0x04,0xfc,0x7d]

v_cmpx_class_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0xfc,0x7d]

v_cmpx_class_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0xfc,0x7d]

v_cmpx_class_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0xfc,0x7d]

v_cmpx_class_f32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0xfc,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_class_f32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0xfc,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_class_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0xfd,0x7d]

v_cmpx_class_f32 v1, v2
// GFX11: encoding: [0x01,0x05,0xfc,0x7d]

v_cmpx_class_f32 v255, v2
// GFX11: encoding: [0xff,0x05,0xfc,0x7d]

v_cmpx_class_f32 s1, v2
// GFX11: encoding: [0x01,0x04,0xfc,0x7d]

v_cmpx_class_f32 s101, v2
// GFX11: encoding: [0x65,0x04,0xfc,0x7d]

v_cmpx_class_f32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0xfc,0x7d]

v_cmpx_class_f32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0xfc,0x7d]

v_cmpx_class_f32 m0, v2
// GFX11: encoding: [0x7d,0x04,0xfc,0x7d]

v_cmpx_class_f32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0xfc,0x7d]

v_cmpx_class_f32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0xfc,0x7d]

v_cmpx_class_f32 0, v2
// GFX11: encoding: [0x80,0x04,0xfc,0x7d]

v_cmpx_class_f32 -1, v2
// GFX11: encoding: [0xc1,0x04,0xfc,0x7d]

v_cmpx_class_f32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0xfc,0x7d]

v_cmpx_class_f32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0xfc,0x7d]

v_cmpx_class_f32 v1, v255
// GFX11: encoding: [0x01,0xff,0xfd,0x7d]

v_cmpx_class_f32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_class_f32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_class_f32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_class_f32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_class_f32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_class_f32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_class_f32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_class_f32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_class_f32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_class_f32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_class_f32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_class_f32 -v1, v2
// GFX11: encoding: [0x7e,0x00,0xfe,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_lt_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x62,0x7d]

v_cmpx_lt_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x62,0x7d]

v_cmpx_lt_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x62,0x7d]

v_cmpx_lt_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x62,0x7d]

v_cmpx_lt_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x62,0x7d]

v_cmpx_lt_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x62,0x7d]

v_cmpx_lt_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x62,0x7d]

v_cmpx_lt_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x62,0x7d]

v_cmpx_lt_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x62,0x7d]

v_cmpx_lt_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x62,0x7d]

v_cmpx_lt_i16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x62,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_lt_i16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x62,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_lt_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x62,0x7d]

v_cmpx_lt_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x62,0x7d]

v_cmpx_lt_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x62,0x7d]

v_cmpx_lt_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x62,0x7d]

v_cmpx_lt_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x62,0x7d]

v_cmpx_lt_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x62,0x7d]

v_cmpx_lt_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x62,0x7d]

v_cmpx_lt_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x62,0x7d]

v_cmpx_lt_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x62,0x7d]

v_cmpx_lt_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x62,0x7d]

v_cmpx_lt_i16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_lt_i16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_lt_i16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_i16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_lt_i16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_lt_i16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_i16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_lt_i16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_i16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xb1,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x64,0x7d]

v_cmpx_eq_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x64,0x7d]

v_cmpx_eq_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x64,0x7d]

v_cmpx_eq_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x64,0x7d]

v_cmpx_eq_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x64,0x7d]

v_cmpx_eq_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x64,0x7d]

v_cmpx_eq_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x64,0x7d]

v_cmpx_eq_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x64,0x7d]

v_cmpx_eq_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x64,0x7d]

v_cmpx_eq_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x64,0x7d]

v_cmpx_eq_i16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x64,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_eq_i16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x64,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_eq_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x64,0x7d]

v_cmpx_eq_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x64,0x7d]

v_cmpx_eq_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x64,0x7d]

v_cmpx_eq_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x64,0x7d]

v_cmpx_eq_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x64,0x7d]

v_cmpx_eq_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x64,0x7d]

v_cmpx_eq_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x64,0x7d]

v_cmpx_eq_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x64,0x7d]

v_cmpx_eq_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x64,0x7d]

v_cmpx_eq_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x64,0x7d]

v_cmpx_eq_i16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_eq_i16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_eq_i16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_i16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_eq_i16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_eq_i16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_i16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_eq_i16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_i16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xb2,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x66,0x7d]

v_cmpx_le_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x66,0x7d]

v_cmpx_le_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x66,0x7d]

v_cmpx_le_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x66,0x7d]

v_cmpx_le_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x66,0x7d]

v_cmpx_le_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x66,0x7d]

v_cmpx_le_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x66,0x7d]

v_cmpx_le_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x66,0x7d]

v_cmpx_le_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x66,0x7d]

v_cmpx_le_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x66,0x7d]

v_cmpx_le_i16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x66,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_le_i16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x66,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_le_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x66,0x7d]

v_cmpx_le_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x66,0x7d]

v_cmpx_le_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x66,0x7d]

v_cmpx_le_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x66,0x7d]

v_cmpx_le_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x66,0x7d]

v_cmpx_le_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x66,0x7d]

v_cmpx_le_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x66,0x7d]

v_cmpx_le_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x66,0x7d]

v_cmpx_le_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x66,0x7d]

v_cmpx_le_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x66,0x7d]

v_cmpx_le_i16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_le_i16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_le_i16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_i16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_le_i16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_le_i16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_i16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_le_i16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_i16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xb3,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x68,0x7d]

v_cmpx_gt_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x68,0x7d]

v_cmpx_gt_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x68,0x7d]

v_cmpx_gt_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x68,0x7d]

v_cmpx_gt_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x68,0x7d]

v_cmpx_gt_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x68,0x7d]

v_cmpx_gt_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x68,0x7d]

v_cmpx_gt_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x68,0x7d]

v_cmpx_gt_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x68,0x7d]

v_cmpx_gt_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x68,0x7d]

v_cmpx_gt_i16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x68,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_gt_i16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x68,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_gt_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x68,0x7d]

v_cmpx_gt_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x68,0x7d]

v_cmpx_gt_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x68,0x7d]

v_cmpx_gt_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x68,0x7d]

v_cmpx_gt_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x68,0x7d]

v_cmpx_gt_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x68,0x7d]

v_cmpx_gt_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x68,0x7d]

v_cmpx_gt_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x68,0x7d]

v_cmpx_gt_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x68,0x7d]

v_cmpx_gt_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x68,0x7d]

v_cmpx_gt_i16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_gt_i16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_gt_i16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_i16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_gt_i16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_gt_i16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_i16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_gt_i16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_i16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xb4,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ne_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x6a,0x7d]

v_cmpx_ne_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x6a,0x7d]

v_cmpx_ne_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x6a,0x7d]

v_cmpx_ne_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x6a,0x7d]

v_cmpx_ne_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x6a,0x7d]

v_cmpx_ne_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x6a,0x7d]

v_cmpx_ne_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x6a,0x7d]

v_cmpx_ne_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x6a,0x7d]

v_cmpx_ne_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x6a,0x7d]

v_cmpx_ne_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x6a,0x7d]

v_cmpx_ne_i16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x6a,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_ne_i16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x6a,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_ne_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x6a,0x7d]

v_cmpx_ne_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x6a,0x7d]

v_cmpx_ne_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x6a,0x7d]

v_cmpx_ne_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x6a,0x7d]

v_cmpx_ne_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x6a,0x7d]

v_cmpx_ne_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x6a,0x7d]

v_cmpx_ne_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x6a,0x7d]

v_cmpx_ne_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x6a,0x7d]

v_cmpx_ne_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x6a,0x7d]

v_cmpx_ne_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x6a,0x7d]

v_cmpx_ne_i16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ne_i16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ne_i16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ne_i16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ne_i16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ne_i16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ne_i16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ne_i16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ne_i16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xb5,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x6c,0x7d]

v_cmpx_ge_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x6c,0x7d]

v_cmpx_ge_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x6c,0x7d]

v_cmpx_ge_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x6c,0x7d]

v_cmpx_ge_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x6c,0x7d]

v_cmpx_ge_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x6c,0x7d]

v_cmpx_ge_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x6c,0x7d]

v_cmpx_ge_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x6c,0x7d]

v_cmpx_ge_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x6c,0x7d]

v_cmpx_ge_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x6c,0x7d]

v_cmpx_ge_i16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x6c,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_ge_i16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x6c,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_ge_i16 v1, v2
// GFX11: encoding: [0x01,0x05,0x6c,0x7d]

v_cmpx_ge_i16 s1, v2
// GFX11: encoding: [0x01,0x04,0x6c,0x7d]

v_cmpx_ge_i16 s101, v2
// GFX11: encoding: [0x65,0x04,0x6c,0x7d]

v_cmpx_ge_i16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x6c,0x7d]

v_cmpx_ge_i16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x6c,0x7d]

v_cmpx_ge_i16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x6c,0x7d]

v_cmpx_ge_i16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x6c,0x7d]

v_cmpx_ge_i16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x6c,0x7d]

v_cmpx_ge_i16 0, v2
// GFX11: encoding: [0x80,0x04,0x6c,0x7d]

v_cmpx_ge_i16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x6c,0x7d]

v_cmpx_ge_i16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ge_i16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ge_i16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_i16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ge_i16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ge_i16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_i16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ge_i16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_i16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xb6,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_class_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0xfa,0x7d]

v_cmpx_class_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0xfa,0x7d]

v_cmpx_class_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0xfa,0x7d]

v_cmpx_class_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0xfa,0x7d]

v_cmpx_class_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0xfa,0x7d]

v_cmpx_class_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0xfa,0x7d]

v_cmpx_class_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0xfa,0x7d]

v_cmpx_class_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0xfa,0x7d]

v_cmpx_class_f16 0, v2
// GFX11: encoding: [0x80,0x04,0xfa,0x7d]

v_cmpx_class_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0xfa,0x7d]

v_cmpx_class_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0xfa,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_class_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0xfa,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_class_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0xfa,0x7d]

v_cmpx_class_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0xfa,0x7d]

v_cmpx_class_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0xfa,0x7d]

v_cmpx_class_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0xfa,0x7d]

v_cmpx_class_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0xfa,0x7d]

v_cmpx_class_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0xfa,0x7d]

v_cmpx_class_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0xfa,0x7d]

v_cmpx_class_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0xfa,0x7d]

v_cmpx_class_f16 0, v2
// GFX11: encoding: [0x80,0x04,0xfa,0x7d]

v_cmpx_class_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0xfa,0x7d]

v_cmpx_class_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_class_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_class_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_class_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_class_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_class_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_class_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_class_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_class_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_class_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0xfd,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_f_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa0,0x7d]

v_cmpx_f_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa0,0x7d]

v_cmpx_f_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa0,0x7d]

v_cmpx_f_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa0,0x7d]

v_cmpx_f_i64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xa0,0x7d]

v_cmpx_f_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa0,0x7d]

v_cmpx_f_i64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xa0,0x7d]

v_cmpx_f_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa0,0x7d]

v_cmpx_f_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa0,0x7d]

v_cmpx_f_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa0,0x7d]

v_cmpx_f_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa0,0x7d]

v_cmpx_f_i64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa0,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_f_i64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa0,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_f_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa1,0x7d]

v_cmpx_f_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa0,0x7d]

v_cmpx_f_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa0,0x7d]

v_cmpx_f_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa0,0x7d]

v_cmpx_f_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa0,0x7d]

v_cmpx_f_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa0,0x7d]

v_cmpx_f_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa0,0x7d]

v_cmpx_f_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa0,0x7d]

v_cmpx_f_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa0,0x7d]

v_cmpx_f_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa0,0x7d]

v_cmpx_f_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa1,0x7d]

v_cmpx_f_i64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_f_i64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_f_i64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_f_i64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_f_i64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_f_i64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_f_i64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_f_i64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_f_i64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd0,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_lt_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa2,0x7d]

v_cmpx_lt_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa2,0x7d]

v_cmpx_lt_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa2,0x7d]

v_cmpx_lt_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa2,0x7d]

v_cmpx_lt_i64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xa2,0x7d]

v_cmpx_lt_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa2,0x7d]

v_cmpx_lt_i64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xa2,0x7d]

v_cmpx_lt_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa2,0x7d]

v_cmpx_lt_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa2,0x7d]

v_cmpx_lt_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa2,0x7d]

v_cmpx_lt_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa2,0x7d]

v_cmpx_lt_i64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa2,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_lt_i64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa2,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_lt_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa3,0x7d]

v_cmpx_lt_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa2,0x7d]

v_cmpx_lt_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa2,0x7d]

v_cmpx_lt_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa2,0x7d]

v_cmpx_lt_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa2,0x7d]

v_cmpx_lt_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa2,0x7d]

v_cmpx_lt_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa2,0x7d]

v_cmpx_lt_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa2,0x7d]

v_cmpx_lt_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa2,0x7d]

v_cmpx_lt_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa2,0x7d]

v_cmpx_lt_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa3,0x7d]

v_cmpx_lt_i64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_lt_i64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_lt_i64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_lt_i64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_i64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_i64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_i64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lt_i64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_lt_i64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd1,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_eq_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa4,0x7d]

v_cmpx_eq_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa4,0x7d]

v_cmpx_eq_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa4,0x7d]

v_cmpx_eq_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa4,0x7d]

v_cmpx_eq_i64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xa4,0x7d]

v_cmpx_eq_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa4,0x7d]

v_cmpx_eq_i64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xa4,0x7d]

v_cmpx_eq_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa4,0x7d]

v_cmpx_eq_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa4,0x7d]

v_cmpx_eq_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa4,0x7d]

v_cmpx_eq_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa4,0x7d]

v_cmpx_eq_i64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa4,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_eq_i64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa4,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_eq_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa5,0x7d]

v_cmpx_eq_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa4,0x7d]

v_cmpx_eq_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa4,0x7d]

v_cmpx_eq_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa4,0x7d]

v_cmpx_eq_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa4,0x7d]

v_cmpx_eq_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa4,0x7d]

v_cmpx_eq_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa4,0x7d]

v_cmpx_eq_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa4,0x7d]

v_cmpx_eq_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa4,0x7d]

v_cmpx_eq_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa4,0x7d]

v_cmpx_eq_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa5,0x7d]

v_cmpx_eq_i64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_eq_i64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_eq_i64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_eq_i64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_i64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_i64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_i64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_i64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_eq_i64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd2,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_le_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa6,0x7d]

v_cmpx_le_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa6,0x7d]

v_cmpx_le_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa6,0x7d]

v_cmpx_le_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa6,0x7d]

v_cmpx_le_i64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xa6,0x7d]

v_cmpx_le_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa6,0x7d]

v_cmpx_le_i64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xa6,0x7d]

v_cmpx_le_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa6,0x7d]

v_cmpx_le_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa6,0x7d]

v_cmpx_le_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa6,0x7d]

v_cmpx_le_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa6,0x7d]

v_cmpx_le_i64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa6,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_le_i64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa6,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_le_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa7,0x7d]

v_cmpx_le_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa6,0x7d]

v_cmpx_le_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa6,0x7d]

v_cmpx_le_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa6,0x7d]

v_cmpx_le_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa6,0x7d]

v_cmpx_le_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa6,0x7d]

v_cmpx_le_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa6,0x7d]

v_cmpx_le_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa6,0x7d]

v_cmpx_le_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa6,0x7d]

v_cmpx_le_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa6,0x7d]

v_cmpx_le_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa7,0x7d]

v_cmpx_le_i64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_le_i64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_le_i64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_le_i64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_i64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_i64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_i64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_i64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_le_i64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd3,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_gt_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa8,0x7d]

v_cmpx_gt_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa8,0x7d]

v_cmpx_gt_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa8,0x7d]

v_cmpx_gt_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa8,0x7d]

v_cmpx_gt_i64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xa8,0x7d]

v_cmpx_gt_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa8,0x7d]

v_cmpx_gt_i64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xa8,0x7d]

v_cmpx_gt_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa8,0x7d]

v_cmpx_gt_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa8,0x7d]

v_cmpx_gt_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa8,0x7d]

v_cmpx_gt_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa8,0x7d]

v_cmpx_gt_i64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa8,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_gt_i64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xa8,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_gt_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa9,0x7d]

v_cmpx_gt_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xa8,0x7d]

v_cmpx_gt_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xa8,0x7d]

v_cmpx_gt_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xa8,0x7d]

v_cmpx_gt_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xa8,0x7d]

v_cmpx_gt_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xa8,0x7d]

v_cmpx_gt_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xa8,0x7d]

v_cmpx_gt_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xa8,0x7d]

v_cmpx_gt_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xa8,0x7d]

v_cmpx_gt_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xa8,0x7d]

v_cmpx_gt_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xa9,0x7d]

v_cmpx_gt_i64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_gt_i64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_gt_i64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_gt_i64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_i64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_i64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_i64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_i64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_gt_i64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd4,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ne_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xaa,0x7d]

v_cmpx_ne_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xaa,0x7d]

v_cmpx_ne_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xaa,0x7d]

v_cmpx_ne_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xaa,0x7d]

v_cmpx_ne_i64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xaa,0x7d]

v_cmpx_ne_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xaa,0x7d]

v_cmpx_ne_i64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xaa,0x7d]

v_cmpx_ne_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xaa,0x7d]

v_cmpx_ne_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xaa,0x7d]

v_cmpx_ne_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xaa,0x7d]

v_cmpx_ne_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xaa,0x7d]

v_cmpx_ne_i64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xaa,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ne_i64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xaa,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ne_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xab,0x7d]

v_cmpx_ne_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xaa,0x7d]

v_cmpx_ne_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xaa,0x7d]

v_cmpx_ne_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xaa,0x7d]

v_cmpx_ne_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xaa,0x7d]

v_cmpx_ne_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xaa,0x7d]

v_cmpx_ne_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xaa,0x7d]

v_cmpx_ne_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xaa,0x7d]

v_cmpx_ne_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xaa,0x7d]

v_cmpx_ne_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xaa,0x7d]

v_cmpx_ne_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xab,0x7d]

v_cmpx_ne_i64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_ne_i64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_ne_i64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_ne_i64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ne_i64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ne_i64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ne_i64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ne_i64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ne_i64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd5,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ge_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xac,0x7d]

v_cmpx_ge_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xac,0x7d]

v_cmpx_ge_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xac,0x7d]

v_cmpx_ge_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xac,0x7d]

v_cmpx_ge_i64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xac,0x7d]

v_cmpx_ge_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xac,0x7d]

v_cmpx_ge_i64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xac,0x7d]

v_cmpx_ge_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xac,0x7d]

v_cmpx_ge_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xac,0x7d]

v_cmpx_ge_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xac,0x7d]

v_cmpx_ge_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xac,0x7d]

v_cmpx_ge_i64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xac,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ge_i64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xac,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ge_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xad,0x7d]

v_cmpx_ge_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xac,0x7d]

v_cmpx_ge_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xac,0x7d]

v_cmpx_ge_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xac,0x7d]

v_cmpx_ge_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xac,0x7d]

v_cmpx_ge_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xac,0x7d]

v_cmpx_ge_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xac,0x7d]

v_cmpx_ge_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xac,0x7d]

v_cmpx_ge_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xac,0x7d]

v_cmpx_ge_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xac,0x7d]

v_cmpx_ge_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xad,0x7d]

v_cmpx_ge_i64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_ge_i64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_ge_i64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_ge_i64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_i64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_i64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_i64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_i64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ge_i64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd6,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_t_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xae,0x7d]

v_cmpx_t_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xae,0x7d]

v_cmpx_t_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xae,0x7d]

v_cmpx_t_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xae,0x7d]

v_cmpx_t_i64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xae,0x7d]

v_cmpx_t_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xae,0x7d]

v_cmpx_t_i64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xae,0x7d]

v_cmpx_t_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xae,0x7d]

v_cmpx_t_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xae,0x7d]

v_cmpx_t_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xae,0x7d]

v_cmpx_t_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xae,0x7d]

v_cmpx_t_i64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xae,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_t_i64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xae,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_t_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xaf,0x7d]

v_cmpx_t_i64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xae,0x7d]

v_cmpx_t_i64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xae,0x7d]

v_cmpx_t_i64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xae,0x7d]

v_cmpx_t_i64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xae,0x7d]

v_cmpx_t_i64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xae,0x7d]

v_cmpx_t_i64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xae,0x7d]

v_cmpx_t_i64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xae,0x7d]

v_cmpx_t_i64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xae,0x7d]

v_cmpx_t_i64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xae,0x7d]

v_cmpx_t_i64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xaf,0x7d]

v_cmpx_t_i64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_t_i64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_t_i64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_t_i64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_t_i64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_t_i64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_t_i64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_t_i64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_t_i64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd7,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_class_f64 v[1:2], v2
// GFX11: encoding: [0x01,0x05,0xfe,0x7d]

v_cmpx_class_f64 v[254:255], v2
// GFX11: encoding: [0xfe,0x05,0xfe,0x7d]

v_cmpx_class_f64 s[2:3], v2
// GFX11: encoding: [0x02,0x04,0xfe,0x7d]

v_cmpx_class_f64 s[4:5], v2
// GFX11: encoding: [0x04,0x04,0xfe,0x7d]

v_cmpx_class_f64 s[100:101], v2
// GFX11: encoding: [0x64,0x04,0xfe,0x7d]

v_cmpx_class_f64 vcc, v2
// GFX11: encoding: [0x6a,0x04,0xfe,0x7d]

v_cmpx_class_f64 exec, v2
// GFX11: encoding: [0x7e,0x04,0xfe,0x7d]

v_cmpx_class_f64 0, v2
// GFX11: encoding: [0x80,0x04,0xfe,0x7d]

v_cmpx_class_f64 -1, v2
// GFX11: encoding: [0xc1,0x04,0xfe,0x7d]

v_cmpx_class_f64 0.5, v2
// GFX11: encoding: [0xf0,0x04,0xfe,0x7d]

v_cmpx_class_f64 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0xfe,0x7d]

v_cmpx_class_f64 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0xfe,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_class_f64 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0xfe,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_class_f64 v[1:2], v255
// GFX11: encoding: [0x01,0xff,0xff,0x7d]

v_cmpx_class_f64 v[1:2], v2
// GFX11: encoding: [0x01,0x05,0xfe,0x7d]

v_cmpx_class_f64 v[254:255], v2
// GFX11: encoding: [0xfe,0x05,0xfe,0x7d]

v_cmpx_class_f64 s[2:3], v2
// GFX11: encoding: [0x02,0x04,0xfe,0x7d]

v_cmpx_class_f64 s[4:5], v2
// GFX11: encoding: [0x04,0x04,0xfe,0x7d]

v_cmpx_class_f64 vcc, v2
// GFX11: encoding: [0x6a,0x04,0xfe,0x7d]

v_cmpx_class_f64 0, v2
// GFX11: encoding: [0x80,0x04,0xfe,0x7d]

v_cmpx_class_f64 -1, v2
// GFX11: encoding: [0xc1,0x04,0xfe,0x7d]

v_cmpx_class_f64 0.5, v2
// GFX11: encoding: [0xf0,0x04,0xfe,0x7d]

v_cmpx_class_f64 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0xfe,0x7d]

v_cmpx_class_f64 v[1:2], v255
// GFX11: encoding: [0x01,0xff,0xff,0x7d]

v_cmpx_class_f64 v[1:2], s2
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_class_f64 v[1:2], s101
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_class_f64 v[1:2], vcc_lo
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_class_f64 v[1:2], vcc_hi
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_class_f64 v[1:2], m0
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_class_f64 v[1:2], exec_lo
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_class_f64 v[1:2], exec_hi
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_class_f64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_class_f64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_class_f64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_class_f64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_class_f64 -v[1:2], v2
// GFX11: encoding: [0x7e,0x00,0xff,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_lt_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x72,0x7d]

v_cmpx_lt_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x72,0x7d]

v_cmpx_lt_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x72,0x7d]

v_cmpx_lt_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x72,0x7d]

v_cmpx_lt_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x72,0x7d]

v_cmpx_lt_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x72,0x7d]

v_cmpx_lt_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x72,0x7d]

v_cmpx_lt_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x72,0x7d]

v_cmpx_lt_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x72,0x7d]

v_cmpx_lt_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x72,0x7d]

v_cmpx_lt_u16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x72,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_lt_u16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x72,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_lt_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x72,0x7d]

v_cmpx_lt_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x72,0x7d]

v_cmpx_lt_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x72,0x7d]

v_cmpx_lt_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x72,0x7d]

v_cmpx_lt_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x72,0x7d]

v_cmpx_lt_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x72,0x7d]

v_cmpx_lt_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x72,0x7d]

v_cmpx_lt_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x72,0x7d]

v_cmpx_lt_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x72,0x7d]

v_cmpx_lt_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x72,0x7d]

v_cmpx_lt_u16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_lt_u16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_lt_u16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_u16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_lt_u16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_lt_u16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_u16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_lt_u16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_u16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xb9,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x74,0x7d]

v_cmpx_eq_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x74,0x7d]

v_cmpx_eq_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x74,0x7d]

v_cmpx_eq_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x74,0x7d]

v_cmpx_eq_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x74,0x7d]

v_cmpx_eq_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x74,0x7d]

v_cmpx_eq_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x74,0x7d]

v_cmpx_eq_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x74,0x7d]

v_cmpx_eq_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x74,0x7d]

v_cmpx_eq_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x74,0x7d]

v_cmpx_eq_u16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x74,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_eq_u16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x74,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_eq_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x74,0x7d]

v_cmpx_eq_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x74,0x7d]

v_cmpx_eq_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x74,0x7d]

v_cmpx_eq_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x74,0x7d]

v_cmpx_eq_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x74,0x7d]

v_cmpx_eq_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x74,0x7d]

v_cmpx_eq_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x74,0x7d]

v_cmpx_eq_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x74,0x7d]

v_cmpx_eq_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x74,0x7d]

v_cmpx_eq_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x74,0x7d]

v_cmpx_eq_u16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_eq_u16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_eq_u16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_u16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_eq_u16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_eq_u16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_u16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_eq_u16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_u16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xba,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x76,0x7d]

v_cmpx_le_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x76,0x7d]

v_cmpx_le_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x76,0x7d]

v_cmpx_le_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x76,0x7d]

v_cmpx_le_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x76,0x7d]

v_cmpx_le_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x76,0x7d]

v_cmpx_le_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x76,0x7d]

v_cmpx_le_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x76,0x7d]

v_cmpx_le_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x76,0x7d]

v_cmpx_le_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x76,0x7d]

v_cmpx_le_u16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x76,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_le_u16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x76,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_le_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x76,0x7d]

v_cmpx_le_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x76,0x7d]

v_cmpx_le_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x76,0x7d]

v_cmpx_le_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x76,0x7d]

v_cmpx_le_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x76,0x7d]

v_cmpx_le_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x76,0x7d]

v_cmpx_le_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x76,0x7d]

v_cmpx_le_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x76,0x7d]

v_cmpx_le_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x76,0x7d]

v_cmpx_le_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x76,0x7d]

v_cmpx_le_u16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_le_u16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_le_u16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_u16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_le_u16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_le_u16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_u16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_le_u16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_u16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xbb,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x78,0x7d]

v_cmpx_gt_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x78,0x7d]

v_cmpx_gt_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x78,0x7d]

v_cmpx_gt_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x78,0x7d]

v_cmpx_gt_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x78,0x7d]

v_cmpx_gt_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x78,0x7d]

v_cmpx_gt_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x78,0x7d]

v_cmpx_gt_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x78,0x7d]

v_cmpx_gt_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x78,0x7d]

v_cmpx_gt_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x78,0x7d]

v_cmpx_gt_u16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x78,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_gt_u16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x78,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_gt_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x78,0x7d]

v_cmpx_gt_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x78,0x7d]

v_cmpx_gt_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x78,0x7d]

v_cmpx_gt_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x78,0x7d]

v_cmpx_gt_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x78,0x7d]

v_cmpx_gt_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x78,0x7d]

v_cmpx_gt_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x78,0x7d]

v_cmpx_gt_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x78,0x7d]

v_cmpx_gt_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x78,0x7d]

v_cmpx_gt_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x78,0x7d]

v_cmpx_gt_u16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_gt_u16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_gt_u16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_u16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_gt_u16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_gt_u16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_u16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_gt_u16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_u16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xbc,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ne_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x7a,0x7d]

v_cmpx_ne_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x7a,0x7d]

v_cmpx_ne_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x7a,0x7d]

v_cmpx_ne_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x7a,0x7d]

v_cmpx_ne_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x7a,0x7d]

v_cmpx_ne_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x7a,0x7d]

v_cmpx_ne_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x7a,0x7d]

v_cmpx_ne_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x7a,0x7d]

v_cmpx_ne_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x7a,0x7d]

v_cmpx_ne_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x7a,0x7d]

v_cmpx_ne_u16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x7a,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_ne_u16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x7a,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_ne_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x7a,0x7d]

v_cmpx_ne_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x7a,0x7d]

v_cmpx_ne_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x7a,0x7d]

v_cmpx_ne_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x7a,0x7d]

v_cmpx_ne_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x7a,0x7d]

v_cmpx_ne_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x7a,0x7d]

v_cmpx_ne_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x7a,0x7d]

v_cmpx_ne_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x7a,0x7d]

v_cmpx_ne_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x7a,0x7d]

v_cmpx_ne_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x7a,0x7d]

v_cmpx_ne_u16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ne_u16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ne_u16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ne_u16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ne_u16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ne_u16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ne_u16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ne_u16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ne_u16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xbd,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x7c,0x7d]

v_cmpx_ge_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x7c,0x7d]

v_cmpx_ge_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x7c,0x7d]

v_cmpx_ge_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x7c,0x7d]

v_cmpx_ge_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x7c,0x7d]

v_cmpx_ge_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x7c,0x7d]

v_cmpx_ge_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x7c,0x7d]

v_cmpx_ge_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x7c,0x7d]

v_cmpx_ge_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x7c,0x7d]

v_cmpx_ge_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x7c,0x7d]

v_cmpx_ge_u16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x7c,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_ge_u16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x7c,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_ge_u16 v1, v2
// GFX11: encoding: [0x01,0x05,0x7c,0x7d]

v_cmpx_ge_u16 s1, v2
// GFX11: encoding: [0x01,0x04,0x7c,0x7d]

v_cmpx_ge_u16 s101, v2
// GFX11: encoding: [0x65,0x04,0x7c,0x7d]

v_cmpx_ge_u16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x7c,0x7d]

v_cmpx_ge_u16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x7c,0x7d]

v_cmpx_ge_u16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x7c,0x7d]

v_cmpx_ge_u16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x7c,0x7d]

v_cmpx_ge_u16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x7c,0x7d]

v_cmpx_ge_u16 0, v2
// GFX11: encoding: [0x80,0x04,0x7c,0x7d]

v_cmpx_ge_u16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x7c,0x7d]

v_cmpx_ge_u16 v1, s2
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ge_u16 v1, s101
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ge_u16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_u16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ge_u16 v1, m0
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ge_u16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_u16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ge_u16 v1, 0
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_u16 v1, -1
// GFX11: encoding: [0x7e,0x00,0xbe,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_f_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x90,0x7d]

v_cmpx_f_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x90,0x7d]

v_cmpx_f_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x90,0x7d]

v_cmpx_f_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x90,0x7d]

v_cmpx_f_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x90,0x7d]

v_cmpx_f_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x90,0x7d]

v_cmpx_f_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x90,0x7d]

v_cmpx_f_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x90,0x7d]

v_cmpx_f_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x90,0x7d]

v_cmpx_f_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x90,0x7d]

v_cmpx_f_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x90,0x7d]

v_cmpx_f_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x90,0x7d]

v_cmpx_f_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x90,0x7d]

v_cmpx_f_u32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x90,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_f_u32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x90,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_f_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x91,0x7d]

v_cmpx_f_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x90,0x7d]

v_cmpx_f_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x90,0x7d]

v_cmpx_f_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x90,0x7d]

v_cmpx_f_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x90,0x7d]

v_cmpx_f_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x90,0x7d]

v_cmpx_f_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x90,0x7d]

v_cmpx_f_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x90,0x7d]

v_cmpx_f_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x90,0x7d]

v_cmpx_f_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x90,0x7d]

v_cmpx_f_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x90,0x7d]

v_cmpx_f_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x90,0x7d]

v_cmpx_f_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x90,0x7d]

v_cmpx_f_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x90,0x7d]

v_cmpx_f_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x91,0x7d]

v_cmpx_f_u32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_f_u32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_f_u32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_f_u32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_f_u32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_f_u32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_f_u32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_f_u32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_f_u32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_f_u32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_f_u32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc8,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_lt_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x92,0x7d]

v_cmpx_lt_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x92,0x7d]

v_cmpx_lt_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x92,0x7d]

v_cmpx_lt_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x92,0x7d]

v_cmpx_lt_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x92,0x7d]

v_cmpx_lt_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x92,0x7d]

v_cmpx_lt_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x92,0x7d]

v_cmpx_lt_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x92,0x7d]

v_cmpx_lt_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x92,0x7d]

v_cmpx_lt_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x92,0x7d]

v_cmpx_lt_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x92,0x7d]

v_cmpx_lt_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x92,0x7d]

v_cmpx_lt_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x92,0x7d]

v_cmpx_lt_u32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x92,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_lt_u32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x92,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_lt_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x93,0x7d]

v_cmpx_lt_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x92,0x7d]

v_cmpx_lt_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x92,0x7d]

v_cmpx_lt_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x92,0x7d]

v_cmpx_lt_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x92,0x7d]

v_cmpx_lt_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x92,0x7d]

v_cmpx_lt_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x92,0x7d]

v_cmpx_lt_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x92,0x7d]

v_cmpx_lt_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x92,0x7d]

v_cmpx_lt_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x92,0x7d]

v_cmpx_lt_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x92,0x7d]

v_cmpx_lt_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x92,0x7d]

v_cmpx_lt_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x92,0x7d]

v_cmpx_lt_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x92,0x7d]

v_cmpx_lt_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x93,0x7d]

v_cmpx_lt_u32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_lt_u32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_lt_u32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_u32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_lt_u32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_lt_u32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_u32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_lt_u32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_u32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lt_u32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_lt_u32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xc9,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_eq_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x94,0x7d]

v_cmpx_eq_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x94,0x7d]

v_cmpx_eq_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x94,0x7d]

v_cmpx_eq_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x94,0x7d]

v_cmpx_eq_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x94,0x7d]

v_cmpx_eq_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x94,0x7d]

v_cmpx_eq_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x94,0x7d]

v_cmpx_eq_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x94,0x7d]

v_cmpx_eq_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x94,0x7d]

v_cmpx_eq_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x94,0x7d]

v_cmpx_eq_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x94,0x7d]

v_cmpx_eq_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x94,0x7d]

v_cmpx_eq_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x94,0x7d]

v_cmpx_eq_u32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x94,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_eq_u32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x94,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_eq_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x95,0x7d]

v_cmpx_eq_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x94,0x7d]

v_cmpx_eq_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x94,0x7d]

v_cmpx_eq_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x94,0x7d]

v_cmpx_eq_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x94,0x7d]

v_cmpx_eq_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x94,0x7d]

v_cmpx_eq_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x94,0x7d]

v_cmpx_eq_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x94,0x7d]

v_cmpx_eq_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x94,0x7d]

v_cmpx_eq_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x94,0x7d]

v_cmpx_eq_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x94,0x7d]

v_cmpx_eq_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x94,0x7d]

v_cmpx_eq_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x94,0x7d]

v_cmpx_eq_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x94,0x7d]

v_cmpx_eq_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x95,0x7d]

v_cmpx_eq_u32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_eq_u32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_eq_u32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_u32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_eq_u32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_eq_u32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_u32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_eq_u32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_u32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_u32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_eq_u32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xca,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_le_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x96,0x7d]

v_cmpx_le_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x96,0x7d]

v_cmpx_le_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x96,0x7d]

v_cmpx_le_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x96,0x7d]

v_cmpx_le_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x96,0x7d]

v_cmpx_le_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x96,0x7d]

v_cmpx_le_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x96,0x7d]

v_cmpx_le_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x96,0x7d]

v_cmpx_le_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x96,0x7d]

v_cmpx_le_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x96,0x7d]

v_cmpx_le_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x96,0x7d]

v_cmpx_le_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x96,0x7d]

v_cmpx_le_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x96,0x7d]

v_cmpx_le_u32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x96,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_le_u32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x96,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_le_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x97,0x7d]

v_cmpx_le_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x96,0x7d]

v_cmpx_le_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x96,0x7d]

v_cmpx_le_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x96,0x7d]

v_cmpx_le_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x96,0x7d]

v_cmpx_le_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x96,0x7d]

v_cmpx_le_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x96,0x7d]

v_cmpx_le_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x96,0x7d]

v_cmpx_le_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x96,0x7d]

v_cmpx_le_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x96,0x7d]

v_cmpx_le_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x96,0x7d]

v_cmpx_le_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x96,0x7d]

v_cmpx_le_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x96,0x7d]

v_cmpx_le_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x96,0x7d]

v_cmpx_le_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x97,0x7d]

v_cmpx_le_u32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_le_u32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_le_u32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_u32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_le_u32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_le_u32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_u32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_le_u32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_u32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_u32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_le_u32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xcb,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_gt_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x98,0x7d]

v_cmpx_gt_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x98,0x7d]

v_cmpx_gt_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x98,0x7d]

v_cmpx_gt_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x98,0x7d]

v_cmpx_gt_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x98,0x7d]

v_cmpx_gt_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x98,0x7d]

v_cmpx_gt_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x98,0x7d]

v_cmpx_gt_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x98,0x7d]

v_cmpx_gt_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x98,0x7d]

v_cmpx_gt_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x98,0x7d]

v_cmpx_gt_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x98,0x7d]

v_cmpx_gt_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x98,0x7d]

v_cmpx_gt_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x98,0x7d]

v_cmpx_gt_u32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x98,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_gt_u32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x98,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_gt_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x99,0x7d]

v_cmpx_gt_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x98,0x7d]

v_cmpx_gt_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x98,0x7d]

v_cmpx_gt_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x98,0x7d]

v_cmpx_gt_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x98,0x7d]

v_cmpx_gt_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x98,0x7d]

v_cmpx_gt_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x98,0x7d]

v_cmpx_gt_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x98,0x7d]

v_cmpx_gt_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x98,0x7d]

v_cmpx_gt_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x98,0x7d]

v_cmpx_gt_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x98,0x7d]

v_cmpx_gt_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x98,0x7d]

v_cmpx_gt_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x98,0x7d]

v_cmpx_gt_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x98,0x7d]

v_cmpx_gt_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x99,0x7d]

v_cmpx_gt_u32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_gt_u32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_gt_u32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_u32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_gt_u32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_gt_u32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_u32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_gt_u32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_u32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_u32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_gt_u32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xcc,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ne_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x9a,0x7d]

v_cmpx_ne_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x9a,0x7d]

v_cmpx_ne_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x9a,0x7d]

v_cmpx_ne_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x9a,0x7d]

v_cmpx_ne_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x9a,0x7d]

v_cmpx_ne_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x9a,0x7d]

v_cmpx_ne_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x9a,0x7d]

v_cmpx_ne_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x9a,0x7d]

v_cmpx_ne_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x9a,0x7d]

v_cmpx_ne_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x9a,0x7d]

v_cmpx_ne_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x9a,0x7d]

v_cmpx_ne_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x9a,0x7d]

v_cmpx_ne_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x9a,0x7d]

v_cmpx_ne_u32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x9a,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ne_u32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x9a,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ne_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x9b,0x7d]

v_cmpx_ne_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x9a,0x7d]

v_cmpx_ne_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x9a,0x7d]

v_cmpx_ne_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x9a,0x7d]

v_cmpx_ne_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x9a,0x7d]

v_cmpx_ne_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x9a,0x7d]

v_cmpx_ne_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x9a,0x7d]

v_cmpx_ne_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x9a,0x7d]

v_cmpx_ne_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x9a,0x7d]

v_cmpx_ne_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x9a,0x7d]

v_cmpx_ne_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x9a,0x7d]

v_cmpx_ne_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x9a,0x7d]

v_cmpx_ne_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x9a,0x7d]

v_cmpx_ne_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x9a,0x7d]

v_cmpx_ne_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x9b,0x7d]

v_cmpx_ne_u32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ne_u32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ne_u32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ne_u32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ne_u32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ne_u32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ne_u32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ne_u32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ne_u32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ne_u32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ne_u32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xcd,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ge_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x9c,0x7d]

v_cmpx_ge_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x9c,0x7d]

v_cmpx_ge_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x9c,0x7d]

v_cmpx_ge_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x9c,0x7d]

v_cmpx_ge_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x9c,0x7d]

v_cmpx_ge_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x9c,0x7d]

v_cmpx_ge_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x9c,0x7d]

v_cmpx_ge_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x9c,0x7d]

v_cmpx_ge_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x9c,0x7d]

v_cmpx_ge_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x9c,0x7d]

v_cmpx_ge_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x9c,0x7d]

v_cmpx_ge_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x9c,0x7d]

v_cmpx_ge_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x9c,0x7d]

v_cmpx_ge_u32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x9c,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ge_u32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x9c,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ge_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x9d,0x7d]

v_cmpx_ge_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x9c,0x7d]

v_cmpx_ge_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x9c,0x7d]

v_cmpx_ge_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x9c,0x7d]

v_cmpx_ge_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x9c,0x7d]

v_cmpx_ge_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x9c,0x7d]

v_cmpx_ge_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x9c,0x7d]

v_cmpx_ge_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x9c,0x7d]

v_cmpx_ge_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x9c,0x7d]

v_cmpx_ge_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x9c,0x7d]

v_cmpx_ge_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x9c,0x7d]

v_cmpx_ge_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x9c,0x7d]

v_cmpx_ge_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x9c,0x7d]

v_cmpx_ge_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x9c,0x7d]

v_cmpx_ge_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x9d,0x7d]

v_cmpx_ge_u32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ge_u32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ge_u32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_u32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ge_u32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ge_u32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_u32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ge_u32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_u32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_u32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ge_u32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xce,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_t_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x9e,0x7d]

v_cmpx_t_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x9e,0x7d]

v_cmpx_t_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x9e,0x7d]

v_cmpx_t_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x9e,0x7d]

v_cmpx_t_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x9e,0x7d]

v_cmpx_t_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x9e,0x7d]

v_cmpx_t_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x9e,0x7d]

v_cmpx_t_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x9e,0x7d]

v_cmpx_t_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x9e,0x7d]

v_cmpx_t_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x9e,0x7d]

v_cmpx_t_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x9e,0x7d]

v_cmpx_t_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x9e,0x7d]

v_cmpx_t_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x9e,0x7d]

v_cmpx_t_u32 0xaf123456, v2
// GFX11: encoding: [0xff,0x04,0x9e,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_t_u32 0x3f717273, v2
// GFX11: encoding: [0xff,0x04,0x9e,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_t_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x9f,0x7d]

v_cmpx_t_u32 v1, v2
// GFX11: encoding: [0x01,0x05,0x9e,0x7d]

v_cmpx_t_u32 v255, v2
// GFX11: encoding: [0xff,0x05,0x9e,0x7d]

v_cmpx_t_u32 s1, v2
// GFX11: encoding: [0x01,0x04,0x9e,0x7d]

v_cmpx_t_u32 s101, v2
// GFX11: encoding: [0x65,0x04,0x9e,0x7d]

v_cmpx_t_u32 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x9e,0x7d]

v_cmpx_t_u32 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x9e,0x7d]

v_cmpx_t_u32 m0, v2
// GFX11: encoding: [0x7d,0x04,0x9e,0x7d]

v_cmpx_t_u32 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x9e,0x7d]

v_cmpx_t_u32 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x9e,0x7d]

v_cmpx_t_u32 0, v2
// GFX11: encoding: [0x80,0x04,0x9e,0x7d]

v_cmpx_t_u32 -1, v2
// GFX11: encoding: [0xc1,0x04,0x9e,0x7d]

v_cmpx_t_u32 0.5, v2
// GFX11: encoding: [0xf0,0x04,0x9e,0x7d]

v_cmpx_t_u32 -4.0, v2
// GFX11: encoding: [0xf7,0x04,0x9e,0x7d]

v_cmpx_t_u32 v1, v255
// GFX11: encoding: [0x01,0xff,0x9f,0x7d]

v_cmpx_t_u32 v1, s2
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_t_u32 v1, s101
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_t_u32 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_t_u32 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_t_u32 v1, m0
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_t_u32 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_t_u32 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_t_u32 v1, 0
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_t_u32 v1, -1
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_t_u32 v1, 0.5
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_t_u32 v1, -4.0
// GFX11: encoding: [0x7e,0x00,0xcf,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_f_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x00,0x7d]

v_cmpx_f_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x00,0x7d]

v_cmpx_f_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x00,0x7d]

v_cmpx_f_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x00,0x7d]

v_cmpx_f_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x00,0x7d]

v_cmpx_f_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x00,0x7d]

v_cmpx_f_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x00,0x7d]

v_cmpx_f_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x00,0x7d]

v_cmpx_f_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x00,0x7d]

v_cmpx_f_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x00,0x7d]

v_cmpx_f_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x00,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_f_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x00,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_f_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x00,0x7d]

v_cmpx_f_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x00,0x7d]

v_cmpx_f_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x00,0x7d]

v_cmpx_f_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x00,0x7d]

v_cmpx_f_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x00,0x7d]

v_cmpx_f_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x00,0x7d]

v_cmpx_f_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x00,0x7d]

v_cmpx_f_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x00,0x7d]

v_cmpx_f_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x00,0x7d]

v_cmpx_f_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x00,0x7d]

v_cmpx_f_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_f_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_f_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_f_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_f_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_f_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_f_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_f_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_f_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_f_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_f_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_f_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x80,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_lt_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x02,0x7d]

v_cmpx_lt_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x02,0x7d]

v_cmpx_lt_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x02,0x7d]

v_cmpx_lt_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x02,0x7d]

v_cmpx_lt_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x02,0x7d]

v_cmpx_lt_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x02,0x7d]

v_cmpx_lt_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x02,0x7d]

v_cmpx_lt_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x02,0x7d]

v_cmpx_lt_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x02,0x7d]

v_cmpx_lt_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x02,0x7d]

v_cmpx_lt_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x02,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_lt_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x02,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_lt_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x02,0x7d]

v_cmpx_lt_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x02,0x7d]

v_cmpx_lt_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x02,0x7d]

v_cmpx_lt_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x02,0x7d]

v_cmpx_lt_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x02,0x7d]

v_cmpx_lt_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x02,0x7d]

v_cmpx_lt_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x02,0x7d]

v_cmpx_lt_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x02,0x7d]

v_cmpx_lt_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x02,0x7d]

v_cmpx_lt_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x02,0x7d]

v_cmpx_lt_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_lt_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_lt_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_lt_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_lt_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_lt_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lt_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_lt_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_lt_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x81,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_eq_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x04,0x7d]

v_cmpx_eq_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x04,0x7d]

v_cmpx_eq_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x04,0x7d]

v_cmpx_eq_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x04,0x7d]

v_cmpx_eq_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x04,0x7d]

v_cmpx_eq_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x04,0x7d]

v_cmpx_eq_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x04,0x7d]

v_cmpx_eq_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x04,0x7d]

v_cmpx_eq_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x04,0x7d]

v_cmpx_eq_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x04,0x7d]

v_cmpx_eq_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x04,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_eq_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x04,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_eq_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x04,0x7d]

v_cmpx_eq_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x04,0x7d]

v_cmpx_eq_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x04,0x7d]

v_cmpx_eq_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x04,0x7d]

v_cmpx_eq_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x04,0x7d]

v_cmpx_eq_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x04,0x7d]

v_cmpx_eq_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x04,0x7d]

v_cmpx_eq_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x04,0x7d]

v_cmpx_eq_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x04,0x7d]

v_cmpx_eq_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x04,0x7d]

v_cmpx_eq_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_eq_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_eq_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_eq_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_eq_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_eq_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_eq_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_eq_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x82,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_le_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x06,0x7d]

v_cmpx_le_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x06,0x7d]

v_cmpx_le_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x06,0x7d]

v_cmpx_le_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x06,0x7d]

v_cmpx_le_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x06,0x7d]

v_cmpx_le_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x06,0x7d]

v_cmpx_le_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x06,0x7d]

v_cmpx_le_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x06,0x7d]

v_cmpx_le_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x06,0x7d]

v_cmpx_le_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x06,0x7d]

v_cmpx_le_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x06,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_le_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x06,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_le_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x06,0x7d]

v_cmpx_le_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x06,0x7d]

v_cmpx_le_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x06,0x7d]

v_cmpx_le_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x06,0x7d]

v_cmpx_le_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x06,0x7d]

v_cmpx_le_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x06,0x7d]

v_cmpx_le_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x06,0x7d]

v_cmpx_le_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x06,0x7d]

v_cmpx_le_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x06,0x7d]

v_cmpx_le_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x06,0x7d]

v_cmpx_le_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_le_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_le_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_le_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_le_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_le_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_le_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_le_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x83,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_gt_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x08,0x7d]

v_cmpx_gt_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x08,0x7d]

v_cmpx_gt_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x08,0x7d]

v_cmpx_gt_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x08,0x7d]

v_cmpx_gt_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x08,0x7d]

v_cmpx_gt_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x08,0x7d]

v_cmpx_gt_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x08,0x7d]

v_cmpx_gt_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x08,0x7d]

v_cmpx_gt_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x08,0x7d]

v_cmpx_gt_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x08,0x7d]

v_cmpx_gt_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x08,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_gt_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x08,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_gt_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x08,0x7d]

v_cmpx_gt_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x08,0x7d]

v_cmpx_gt_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x08,0x7d]

v_cmpx_gt_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x08,0x7d]

v_cmpx_gt_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x08,0x7d]

v_cmpx_gt_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x08,0x7d]

v_cmpx_gt_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x08,0x7d]

v_cmpx_gt_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x08,0x7d]

v_cmpx_gt_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x08,0x7d]

v_cmpx_gt_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x08,0x7d]

v_cmpx_gt_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_gt_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_gt_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_gt_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_gt_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_gt_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_gt_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_gt_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x84,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_lg_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x0a,0x7d]

v_cmpx_lg_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x0a,0x7d]

v_cmpx_lg_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x0a,0x7d]

v_cmpx_lg_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x0a,0x7d]

v_cmpx_lg_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x0a,0x7d]

v_cmpx_lg_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x0a,0x7d]

v_cmpx_lg_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x0a,0x7d]

v_cmpx_lg_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x0a,0x7d]

v_cmpx_lg_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x0a,0x7d]

v_cmpx_lg_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x0a,0x7d]

v_cmpx_lg_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x0a,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_lg_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x0a,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_lg_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x0a,0x7d]

v_cmpx_lg_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x0a,0x7d]

v_cmpx_lg_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x0a,0x7d]

v_cmpx_lg_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x0a,0x7d]

v_cmpx_lg_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x0a,0x7d]

v_cmpx_lg_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x0a,0x7d]

v_cmpx_lg_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x0a,0x7d]

v_cmpx_lg_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x0a,0x7d]

v_cmpx_lg_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x0a,0x7d]

v_cmpx_lg_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x0a,0x7d]

v_cmpx_lg_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_lg_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_lg_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lg_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_lg_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_lg_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lg_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_lg_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lg_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lg_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_lg_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_lg_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x85,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_ge_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x0c,0x7d]

v_cmpx_ge_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x0c,0x7d]

v_cmpx_ge_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x0c,0x7d]

v_cmpx_ge_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x0c,0x7d]

v_cmpx_ge_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x0c,0x7d]

v_cmpx_ge_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x0c,0x7d]

v_cmpx_ge_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x0c,0x7d]

v_cmpx_ge_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x0c,0x7d]

v_cmpx_ge_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x0c,0x7d]

v_cmpx_ge_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x0c,0x7d]

v_cmpx_ge_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x0c,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_ge_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x0c,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_ge_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x0c,0x7d]

v_cmpx_ge_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x0c,0x7d]

v_cmpx_ge_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x0c,0x7d]

v_cmpx_ge_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x0c,0x7d]

v_cmpx_ge_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x0c,0x7d]

v_cmpx_ge_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x0c,0x7d]

v_cmpx_ge_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x0c,0x7d]

v_cmpx_ge_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x0c,0x7d]

v_cmpx_ge_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x0c,0x7d]

v_cmpx_ge_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x0c,0x7d]

v_cmpx_ge_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ge_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ge_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ge_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ge_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ge_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_ge_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_ge_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x86,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_o_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x0e,0x7d]

v_cmpx_o_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x0e,0x7d]

v_cmpx_o_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x0e,0x7d]

v_cmpx_o_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x0e,0x7d]

v_cmpx_o_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x0e,0x7d]

v_cmpx_o_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x0e,0x7d]

v_cmpx_o_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x0e,0x7d]

v_cmpx_o_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x0e,0x7d]

v_cmpx_o_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x0e,0x7d]

v_cmpx_o_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x0e,0x7d]

v_cmpx_o_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x0e,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_o_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x0e,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_o_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x0e,0x7d]

v_cmpx_o_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x0e,0x7d]

v_cmpx_o_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x0e,0x7d]

v_cmpx_o_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x0e,0x7d]

v_cmpx_o_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x0e,0x7d]

v_cmpx_o_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x0e,0x7d]

v_cmpx_o_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x0e,0x7d]

v_cmpx_o_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x0e,0x7d]

v_cmpx_o_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x0e,0x7d]

v_cmpx_o_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x0e,0x7d]

v_cmpx_o_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_o_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_o_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_o_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_o_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_o_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_o_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_o_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_o_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_o_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_o_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_o_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x87,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_f_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb0,0x7d]

v_cmpx_f_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb0,0x7d]

v_cmpx_f_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb0,0x7d]

v_cmpx_f_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb0,0x7d]

v_cmpx_f_u64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xb0,0x7d]

v_cmpx_f_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb0,0x7d]

v_cmpx_f_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb0,0x7d]

v_cmpx_f_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb0,0x7d]

v_cmpx_f_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb0,0x7d]

v_cmpx_f_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb0,0x7d]

v_cmpx_f_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb0,0x7d]

v_cmpx_f_u64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb0,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_f_u64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb0,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_f_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb1,0x7d]

v_cmpx_f_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb0,0x7d]

v_cmpx_f_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb0,0x7d]

v_cmpx_f_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb0,0x7d]

v_cmpx_f_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb0,0x7d]

v_cmpx_f_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb0,0x7d]

v_cmpx_f_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb0,0x7d]

v_cmpx_f_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb0,0x7d]

v_cmpx_f_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb0,0x7d]

v_cmpx_f_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb0,0x7d]

v_cmpx_f_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb1,0x7d]

v_cmpx_f_u64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_f_u64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_f_u64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_f_u64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_f_u64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_f_u64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_f_u64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_f_u64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_f_u64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd8,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_lt_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb2,0x7d]

v_cmpx_lt_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb2,0x7d]

v_cmpx_lt_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb2,0x7d]

v_cmpx_lt_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb2,0x7d]

v_cmpx_lt_u64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xb2,0x7d]

v_cmpx_lt_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb2,0x7d]

v_cmpx_lt_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb2,0x7d]

v_cmpx_lt_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb2,0x7d]

v_cmpx_lt_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb2,0x7d]

v_cmpx_lt_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb2,0x7d]

v_cmpx_lt_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb2,0x7d]

v_cmpx_lt_u64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb2,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_lt_u64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb2,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_lt_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb3,0x7d]

v_cmpx_lt_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb2,0x7d]

v_cmpx_lt_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb2,0x7d]

v_cmpx_lt_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb2,0x7d]

v_cmpx_lt_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb2,0x7d]

v_cmpx_lt_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb2,0x7d]

v_cmpx_lt_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb2,0x7d]

v_cmpx_lt_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb2,0x7d]

v_cmpx_lt_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb2,0x7d]

v_cmpx_lt_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb2,0x7d]

v_cmpx_lt_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb3,0x7d]

v_cmpx_lt_u64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_lt_u64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_lt_u64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_lt_u64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_lt_u64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_lt_u64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_lt_u64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_lt_u64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_lt_u64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xd9,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_eq_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb4,0x7d]

v_cmpx_eq_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb4,0x7d]

v_cmpx_eq_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb4,0x7d]

v_cmpx_eq_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb4,0x7d]

v_cmpx_eq_u64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xb4,0x7d]

v_cmpx_eq_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb4,0x7d]

v_cmpx_eq_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb4,0x7d]

v_cmpx_eq_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb4,0x7d]

v_cmpx_eq_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb4,0x7d]

v_cmpx_eq_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb4,0x7d]

v_cmpx_eq_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb4,0x7d]

v_cmpx_eq_u64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb4,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_eq_u64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb4,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_eq_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb5,0x7d]

v_cmpx_eq_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb4,0x7d]

v_cmpx_eq_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb4,0x7d]

v_cmpx_eq_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb4,0x7d]

v_cmpx_eq_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb4,0x7d]

v_cmpx_eq_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb4,0x7d]

v_cmpx_eq_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb4,0x7d]

v_cmpx_eq_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb4,0x7d]

v_cmpx_eq_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb4,0x7d]

v_cmpx_eq_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb4,0x7d]

v_cmpx_eq_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb5,0x7d]

v_cmpx_eq_u64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_eq_u64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_eq_u64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_eq_u64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_eq_u64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_eq_u64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_eq_u64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_eq_u64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_eq_u64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xda,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_le_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb6,0x7d]

v_cmpx_le_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb6,0x7d]

v_cmpx_le_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb6,0x7d]

v_cmpx_le_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb6,0x7d]

v_cmpx_le_u64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xb6,0x7d]

v_cmpx_le_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb6,0x7d]

v_cmpx_le_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb6,0x7d]

v_cmpx_le_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb6,0x7d]

v_cmpx_le_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb6,0x7d]

v_cmpx_le_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb6,0x7d]

v_cmpx_le_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb6,0x7d]

v_cmpx_le_u64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb6,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_le_u64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb6,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_le_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb7,0x7d]

v_cmpx_le_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb6,0x7d]

v_cmpx_le_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb6,0x7d]

v_cmpx_le_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb6,0x7d]

v_cmpx_le_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb6,0x7d]

v_cmpx_le_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb6,0x7d]

v_cmpx_le_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb6,0x7d]

v_cmpx_le_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb6,0x7d]

v_cmpx_le_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb6,0x7d]

v_cmpx_le_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb6,0x7d]

v_cmpx_le_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb7,0x7d]

v_cmpx_le_u64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_le_u64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_le_u64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_le_u64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_le_u64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_le_u64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_le_u64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_le_u64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_le_u64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xdb,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_gt_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb8,0x7d]

v_cmpx_gt_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb8,0x7d]

v_cmpx_gt_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb8,0x7d]

v_cmpx_gt_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb8,0x7d]

v_cmpx_gt_u64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xb8,0x7d]

v_cmpx_gt_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb8,0x7d]

v_cmpx_gt_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb8,0x7d]

v_cmpx_gt_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb8,0x7d]

v_cmpx_gt_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb8,0x7d]

v_cmpx_gt_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb8,0x7d]

v_cmpx_gt_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb8,0x7d]

v_cmpx_gt_u64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb8,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_gt_u64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xb8,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_gt_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb9,0x7d]

v_cmpx_gt_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xb8,0x7d]

v_cmpx_gt_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xb8,0x7d]

v_cmpx_gt_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xb8,0x7d]

v_cmpx_gt_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xb8,0x7d]

v_cmpx_gt_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xb8,0x7d]

v_cmpx_gt_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xb8,0x7d]

v_cmpx_gt_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xb8,0x7d]

v_cmpx_gt_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xb8,0x7d]

v_cmpx_gt_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xb8,0x7d]

v_cmpx_gt_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xb9,0x7d]

v_cmpx_gt_u64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_gt_u64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_gt_u64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_gt_u64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_gt_u64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_gt_u64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_gt_u64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_gt_u64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_gt_u64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xdc,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ne_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xba,0x7d]

v_cmpx_ne_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xba,0x7d]

v_cmpx_ne_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xba,0x7d]

v_cmpx_ne_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xba,0x7d]

v_cmpx_ne_u64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xba,0x7d]

v_cmpx_ne_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xba,0x7d]

v_cmpx_ne_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xba,0x7d]

v_cmpx_ne_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xba,0x7d]

v_cmpx_ne_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xba,0x7d]

v_cmpx_ne_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xba,0x7d]

v_cmpx_ne_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xba,0x7d]

v_cmpx_ne_u64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xba,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ne_u64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xba,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ne_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xbb,0x7d]

v_cmpx_ne_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xba,0x7d]

v_cmpx_ne_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xba,0x7d]

v_cmpx_ne_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xba,0x7d]

v_cmpx_ne_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xba,0x7d]

v_cmpx_ne_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xba,0x7d]

v_cmpx_ne_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xba,0x7d]

v_cmpx_ne_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xba,0x7d]

v_cmpx_ne_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xba,0x7d]

v_cmpx_ne_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xba,0x7d]

v_cmpx_ne_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xbb,0x7d]

v_cmpx_ne_u64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_ne_u64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_ne_u64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_ne_u64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ne_u64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ne_u64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ne_u64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ne_u64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ne_u64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xdd,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_ge_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xbc,0x7d]

v_cmpx_ge_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xbc,0x7d]

v_cmpx_ge_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xbc,0x7d]

v_cmpx_ge_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xbc,0x7d]

v_cmpx_ge_u64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xbc,0x7d]

v_cmpx_ge_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xbc,0x7d]

v_cmpx_ge_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xbc,0x7d]

v_cmpx_ge_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xbc,0x7d]

v_cmpx_ge_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xbc,0x7d]

v_cmpx_ge_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xbc,0x7d]

v_cmpx_ge_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xbc,0x7d]

v_cmpx_ge_u64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xbc,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_ge_u64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xbc,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_ge_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xbd,0x7d]

v_cmpx_ge_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xbc,0x7d]

v_cmpx_ge_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xbc,0x7d]

v_cmpx_ge_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xbc,0x7d]

v_cmpx_ge_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xbc,0x7d]

v_cmpx_ge_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xbc,0x7d]

v_cmpx_ge_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xbc,0x7d]

v_cmpx_ge_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xbc,0x7d]

v_cmpx_ge_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xbc,0x7d]

v_cmpx_ge_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xbc,0x7d]

v_cmpx_ge_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xbd,0x7d]

v_cmpx_ge_u64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_ge_u64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_ge_u64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_ge_u64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ge_u64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ge_u64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ge_u64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ge_u64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_ge_u64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xde,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_t_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xbe,0x7d]

v_cmpx_t_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xbe,0x7d]

v_cmpx_t_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xbe,0x7d]

v_cmpx_t_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xbe,0x7d]

v_cmpx_t_u64 s[100:101], v[2:3]
// GFX11: encoding: [0x64,0x04,0xbe,0x7d]

v_cmpx_t_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xbe,0x7d]

v_cmpx_t_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xbe,0x7d]

v_cmpx_t_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xbe,0x7d]

v_cmpx_t_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xbe,0x7d]

v_cmpx_t_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xbe,0x7d]

v_cmpx_t_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xbe,0x7d]

v_cmpx_t_u64 0xaf123456, v[2:3]
// GFX11: encoding: [0xff,0x04,0xbe,0x7d,0x56,0x34,0x12,0xaf]

v_cmpx_t_u64 0x3f717273, v[2:3]
// GFX11: encoding: [0xff,0x04,0xbe,0x7d,0x73,0x72,0x71,0x3f]

v_cmpx_t_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xbf,0x7d]

v_cmpx_t_u64 v[1:2], v[2:3]
// GFX11: encoding: [0x01,0x05,0xbe,0x7d]

v_cmpx_t_u64 v[254:255], v[2:3]
// GFX11: encoding: [0xfe,0x05,0xbe,0x7d]

v_cmpx_t_u64 s[2:3], v[2:3]
// GFX11: encoding: [0x02,0x04,0xbe,0x7d]

v_cmpx_t_u64 s[4:5], v[2:3]
// GFX11: encoding: [0x04,0x04,0xbe,0x7d]

v_cmpx_t_u64 vcc, v[2:3]
// GFX11: encoding: [0x6a,0x04,0xbe,0x7d]

v_cmpx_t_u64 0, v[2:3]
// GFX11: encoding: [0x80,0x04,0xbe,0x7d]

v_cmpx_t_u64 -1, v[2:3]
// GFX11: encoding: [0xc1,0x04,0xbe,0x7d]

v_cmpx_t_u64 0.5, v[2:3]
// GFX11: encoding: [0xf0,0x04,0xbe,0x7d]

v_cmpx_t_u64 -4.0, v[2:3]
// GFX11: encoding: [0xf7,0x04,0xbe,0x7d]

v_cmpx_t_u64 v[1:2], v[254:255]
// GFX11: encoding: [0x01,0xfd,0xbf,0x7d]

v_cmpx_t_u64 v[1:2], s[4:5]
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0x09,0x00,0x00]

v_cmpx_t_u64 v[1:2], s[6:7]
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0x0d,0x00,0x00]

v_cmpx_t_u64 v[1:2], s[100:101]
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0xc9,0x00,0x00]

v_cmpx_t_u64 v[1:2], vcc
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_t_u64 v[1:2], exec
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_t_u64 v[1:2], 0
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_t_u64 v[1:2], -1
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_t_u64 v[1:2], 0.5
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0xe1,0x01,0x00]

v_cmpx_t_u64 v[1:2], -4.0
// GFX11: encoding: [0x7e,0x00,0xdf,0xd4,0x01,0xef,0x01,0x00]

v_cmpx_u_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x10,0x7d]

v_cmpx_u_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x10,0x7d]

v_cmpx_u_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x10,0x7d]

v_cmpx_u_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x10,0x7d]

v_cmpx_u_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x10,0x7d]

v_cmpx_u_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x10,0x7d]

v_cmpx_u_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x10,0x7d]

v_cmpx_u_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x10,0x7d]

v_cmpx_u_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x10,0x7d]

v_cmpx_u_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x10,0x7d]

v_cmpx_u_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x10,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_u_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x10,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_u_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x10,0x7d]

v_cmpx_u_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x10,0x7d]

v_cmpx_u_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x10,0x7d]

v_cmpx_u_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x10,0x7d]

v_cmpx_u_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x10,0x7d]

v_cmpx_u_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x10,0x7d]

v_cmpx_u_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x10,0x7d]

v_cmpx_u_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x10,0x7d]

v_cmpx_u_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x10,0x7d]

v_cmpx_u_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x10,0x7d]

v_cmpx_u_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_u_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_u_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_u_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_u_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_u_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_u_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_u_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_u_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_u_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_u_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_u_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x88,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nge_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x12,0x7d]

v_cmpx_nge_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x12,0x7d]

v_cmpx_nge_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x12,0x7d]

v_cmpx_nge_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x12,0x7d]

v_cmpx_nge_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x12,0x7d]

v_cmpx_nge_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x12,0x7d]

v_cmpx_nge_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x12,0x7d]

v_cmpx_nge_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x12,0x7d]

v_cmpx_nge_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x12,0x7d]

v_cmpx_nge_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x12,0x7d]

v_cmpx_nge_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x12,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_nge_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x12,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_nge_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x12,0x7d]

v_cmpx_nge_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x12,0x7d]

v_cmpx_nge_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x12,0x7d]

v_cmpx_nge_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x12,0x7d]

v_cmpx_nge_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x12,0x7d]

v_cmpx_nge_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x12,0x7d]

v_cmpx_nge_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x12,0x7d]

v_cmpx_nge_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x12,0x7d]

v_cmpx_nge_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x12,0x7d]

v_cmpx_nge_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x12,0x7d]

v_cmpx_nge_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_nge_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_nge_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nge_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_nge_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_nge_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nge_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_nge_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nge_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nge_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nge_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nge_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x89,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nlg_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x14,0x7d]

v_cmpx_nlg_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x14,0x7d]

v_cmpx_nlg_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x14,0x7d]

v_cmpx_nlg_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x14,0x7d]

v_cmpx_nlg_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x14,0x7d]

v_cmpx_nlg_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x14,0x7d]

v_cmpx_nlg_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x14,0x7d]

v_cmpx_nlg_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x14,0x7d]

v_cmpx_nlg_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x14,0x7d]

v_cmpx_nlg_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x14,0x7d]

v_cmpx_nlg_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x14,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_nlg_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x14,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_nlg_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x14,0x7d]

v_cmpx_nlg_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x14,0x7d]

v_cmpx_nlg_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x14,0x7d]

v_cmpx_nlg_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x14,0x7d]

v_cmpx_nlg_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x14,0x7d]

v_cmpx_nlg_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x14,0x7d]

v_cmpx_nlg_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x14,0x7d]

v_cmpx_nlg_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x14,0x7d]

v_cmpx_nlg_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x14,0x7d]

v_cmpx_nlg_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x14,0x7d]

v_cmpx_nlg_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_nlg_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_nlg_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nlg_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_nlg_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_nlg_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nlg_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_nlg_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nlg_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nlg_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nlg_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nlg_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8a,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_ngt_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x16,0x7d]

v_cmpx_ngt_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x16,0x7d]

v_cmpx_ngt_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x16,0x7d]

v_cmpx_ngt_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x16,0x7d]

v_cmpx_ngt_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x16,0x7d]

v_cmpx_ngt_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x16,0x7d]

v_cmpx_ngt_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x16,0x7d]

v_cmpx_ngt_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x16,0x7d]

v_cmpx_ngt_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x16,0x7d]

v_cmpx_ngt_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x16,0x7d]

v_cmpx_ngt_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x16,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_ngt_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x16,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_ngt_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x16,0x7d]

v_cmpx_ngt_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x16,0x7d]

v_cmpx_ngt_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x16,0x7d]

v_cmpx_ngt_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x16,0x7d]

v_cmpx_ngt_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x16,0x7d]

v_cmpx_ngt_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x16,0x7d]

v_cmpx_ngt_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x16,0x7d]

v_cmpx_ngt_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x16,0x7d]

v_cmpx_ngt_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x16,0x7d]

v_cmpx_ngt_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x16,0x7d]

v_cmpx_ngt_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_ngt_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_ngt_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_ngt_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_ngt_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_ngt_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_ngt_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_ngt_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_ngt_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_ngt_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_ngt_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_ngt_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8b,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nle_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x18,0x7d]

v_cmpx_nle_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x18,0x7d]

v_cmpx_nle_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x18,0x7d]

v_cmpx_nle_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x18,0x7d]

v_cmpx_nle_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x18,0x7d]

v_cmpx_nle_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x18,0x7d]

v_cmpx_nle_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x18,0x7d]

v_cmpx_nle_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x18,0x7d]

v_cmpx_nle_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x18,0x7d]

v_cmpx_nle_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x18,0x7d]

v_cmpx_nle_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x18,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_nle_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x18,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_nle_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x18,0x7d]

v_cmpx_nle_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x18,0x7d]

v_cmpx_nle_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x18,0x7d]

v_cmpx_nle_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x18,0x7d]

v_cmpx_nle_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x18,0x7d]

v_cmpx_nle_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x18,0x7d]

v_cmpx_nle_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x18,0x7d]

v_cmpx_nle_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x18,0x7d]

v_cmpx_nle_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x18,0x7d]

v_cmpx_nle_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x18,0x7d]

v_cmpx_nle_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_nle_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_nle_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nle_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_nle_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_nle_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nle_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_nle_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nle_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nle_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nle_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nle_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8c,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_neq_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x1a,0x7d]

v_cmpx_neq_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x1a,0x7d]

v_cmpx_neq_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x1a,0x7d]

v_cmpx_neq_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x1a,0x7d]

v_cmpx_neq_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x1a,0x7d]

v_cmpx_neq_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x1a,0x7d]

v_cmpx_neq_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x1a,0x7d]

v_cmpx_neq_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x1a,0x7d]

v_cmpx_neq_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x1a,0x7d]

v_cmpx_neq_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x1a,0x7d]

v_cmpx_neq_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x1a,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_neq_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x1a,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_neq_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x1a,0x7d]

v_cmpx_neq_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x1a,0x7d]

v_cmpx_neq_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x1a,0x7d]

v_cmpx_neq_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x1a,0x7d]

v_cmpx_neq_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x1a,0x7d]

v_cmpx_neq_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x1a,0x7d]

v_cmpx_neq_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x1a,0x7d]

v_cmpx_neq_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x1a,0x7d]

v_cmpx_neq_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x1a,0x7d]

v_cmpx_neq_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x1a,0x7d]

v_cmpx_neq_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_neq_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_neq_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_neq_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_neq_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_neq_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_neq_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_neq_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_neq_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_neq_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_neq_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_neq_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8d,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_nlt_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x1c,0x7d]

v_cmpx_nlt_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x1c,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_nlt_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x1c,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_nlt_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x1c,0x7d]

v_cmpx_nlt_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x1c,0x7d]

v_cmpx_nlt_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_nlt_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_nlt_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_nlt_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_nlt_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_nlt_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_nlt_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_nlt_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_nlt_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_nlt_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_nlt_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_nlt_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8e,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_tru_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x1e,0x7d]

v_cmpx_tru_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x1e,0x7d]

v_cmpx_tru_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x1e,0x7d]

v_cmpx_tru_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x1e,0x7d]

v_cmpx_tru_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x1e,0x7d]

v_cmpx_tru_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x1e,0x7d]

v_cmpx_tru_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x1e,0x7d]

v_cmpx_tru_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x1e,0x7d]

v_cmpx_tru_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x1e,0x7d]

v_cmpx_tru_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x1e,0x7d]

v_cmpx_tru_f16 0xfe0b, v2
// GFX11: encoding: [0xff,0x04,0x1e,0x7d,0x0b,0xfe,0x00,0x00]

v_cmpx_tru_f16 0x3456, v2
// GFX11: encoding: [0xff,0x04,0x1e,0x7d,0x56,0x34,0x00,0x00]

v_cmpx_tru_f16 v1, v2
// GFX11: encoding: [0x01,0x05,0x1e,0x7d]

v_cmpx_tru_f16 s1, v2
// GFX11: encoding: [0x01,0x04,0x1e,0x7d]

v_cmpx_tru_f16 s101, v2
// GFX11: encoding: [0x65,0x04,0x1e,0x7d]

v_cmpx_tru_f16 vcc_lo, v2
// GFX11: encoding: [0x6a,0x04,0x1e,0x7d]

v_cmpx_tru_f16 vcc_hi, v2
// GFX11: encoding: [0x6b,0x04,0x1e,0x7d]

v_cmpx_tru_f16 m0, v2
// GFX11: encoding: [0x7d,0x04,0x1e,0x7d]

v_cmpx_tru_f16 exec_lo, v2
// GFX11: encoding: [0x7e,0x04,0x1e,0x7d]

v_cmpx_tru_f16 exec_hi, v2
// GFX11: encoding: [0x7f,0x04,0x1e,0x7d]

v_cmpx_tru_f16 0, v2
// GFX11: encoding: [0x80,0x04,0x1e,0x7d]

v_cmpx_tru_f16 -1, v2
// GFX11: encoding: [0xc1,0x04,0x1e,0x7d]

v_cmpx_tru_f16 v1, s2
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0x05,0x00,0x00]

v_cmpx_tru_f16 v1, s101
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0xcb,0x00,0x00]

v_cmpx_tru_f16 v1, vcc_lo
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0xd5,0x00,0x00]

v_cmpx_tru_f16 v1, vcc_hi
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0xd7,0x00,0x00]

v_cmpx_tru_f16 v1, m0
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0xfb,0x00,0x00]

v_cmpx_tru_f16 v1, exec_lo
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0xfd,0x00,0x00]

v_cmpx_tru_f16 v1, exec_hi
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0xff,0x00,0x00]

v_cmpx_tru_f16 v1, 0
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0x01,0x01,0x00]

v_cmpx_tru_f16 v1, -1
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0x83,0x01,0x00]

v_cmpx_tru_f16 -v1, v2
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0x05,0x02,0x20]

v_cmpx_tru_f16 v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0x05,0x02,0x40]

v_cmpx_tru_f16 -v1, -v2
// GFX11: encoding: [0x7e,0x00,0x8f,0xd4,0x01,0x05,0x02,0x60]

v_cmpx_f_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb0,0x7d]

v_cmpx_lt_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb2,0x7d]

v_cmpx_eq_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb4,0x7d]

v_cmpx_le_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb6,0x7d]

v_cmpx_gt_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xb8,0x7d]

v_cmpx_ne_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xba,0x7d]

v_cmpx_ge_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xbc,0x7d]

v_cmpx_t_u64 exec, v[2:3]
// GFX11: encoding: [0x7e,0x04,0xbe,0x7d]

